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Old 01-05-2007, 01:21 AM   #61
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Thank you for the wote of confidence, ittrium !
I did take a different route for glory, hope it pays off in the end
 
Old 01-05-2007, 01:24 AM   #62
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*bows* to you, spire!
Nice to know it didn't go quite waste
 
Old 01-05-2007, 09:32 PM   #63
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Those are some great shots. That collision looks even better in color (as I knew it would ). I also thought the storyboards read very clearly and had a nice rhythm and pacing to them. This one's going to be good!!

And if you have to cut time on the collision shot, I'd suggest taking it off the end. Then you can avoid the "clutter" you didn't like. I think the build-up to the impact is more important than watching the fallout (if you have to make a choice). Just my opinion, of course.
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Last edited by fifty3dragons : 01-05-2007 at 09:35 PM.
 
Old 01-05-2007, 11:37 PM   #64
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fifty3dragons : Good call, thanx man!
I had already taken some off the end of that shot - there was initally the time warp.
But I guess the repeating of the build up couple of times makes better effect, than actually just showing it once in full.
 
Old 01-10-2007, 05:42 AM   #65
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Colored Story Boards or edited footage/renders: OTV Model Render



Quick update: OTV -hero model almost complete - little fine tuning still with the texture over the engines and the landing-gears will be only colored out. Hopefully that'll be enough for the scene they're visible.
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Old 01-10-2007, 06:55 AM   #66
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Looks great!
Two tickets please.
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Old 01-12-2007, 04:21 PM   #67
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OH YES! the OTV ROXX! very accurate texturing..and,one of the best otv design all around!
I like a lot the "solid" look of eon's logo.

oz
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Old 01-12-2007, 07:13 PM   #68
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Great model. Beautiful work on the texturing. Nothing more to say
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Old 01-17-2007, 05:25 AM   #69
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Foley pass and final audio edit: OTV's first trip to space



Software: 3ds max,After Effects,Photoshop

Another quickie: First short sequence of the OTV going for ex-orbital flight.


Play Video >>
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Old 01-18-2007, 02:37 PM   #70
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Very nice animation! The model looks even better in motion. Are either of the Earth or the moon images 2D?
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Old 01-18-2007, 07:06 PM   #71
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Colored Story Boards or edited footage/renders: Making of... ;)



fifty3dragons: Either of the celestial elements are 2D, everything is 3D with a lot of compositing trickery.

This image gives out the basic structure of all the scenes made for the trailer.
If anything needs to be changed within a scene, all you'll need to change is one layer or just a portion of it... unless it's the camera movement :)
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Old 01-18-2007, 07:12 PM   #72
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fifty3dragons, OZ, ittrium, Thanx guys for the kind comments!
 
Old 01-18-2007, 08:52 PM   #73
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Hey, thanks a lot for posting that breakdown of your workflow! I really appreciate you taking the time to put that together. I'm learning more and more the value of layering stuff (mostly from the disadvantage of not having layered it when I started out ). So examples like the one you just put up give me all kinds of ideas as to how to accomplish it.
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Old 01-18-2007, 10:19 PM   #74
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fifty3dragons: Think nothing of it, I'm happy to be able to share that

I spent my time well in the postproduction company, spying out tips and tricks, mainly howto do something fancy without any expensive programs at hand.
The rest of those tricks I conjured up from various making of documentaries - those really do help out a lot, it's not a joke.
Also, as far as real trickery goes, the guys working with game model design really cook up the difference and what they come up with works fine with film and compositing as well.
 
Old 01-18-2007, 10:48 PM   #75
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Great breakdown

I to like when ppl take the time to show the work flow, and that's one of the purpuse of this challange I think. Me to learn something new every day. So rock on!
By the way, which software did u use?

/peter
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