Eon (Trailer) Entry: Anthony Sheehy

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  10 October 2006
Eon (Trailer) Entry: Anthony Sheehy

Anthony Sheehy is entered in the "Eon Challenge" update: View Challenge Page

Latest Update: Rough Storyboards or 3D pre-visualization: Chamber 4 More Detail
  10 October 2006
Hehe, Ok lets get this stuff happening. Just went out and ordered my copy of the book from the local bookstore. It sux that it's going to take a week to get here though. Feeling a bit behind the 8 ball already just due to that.
Don't think that matters that much though the chapters on CGtalk were enough to at least give me an idea of what this is all about and thinking in the right direction.

To the rest of you the best of luck.
  10 October 2006
Rough Storyboards or 3D pre-visualization: Quick title concepts

Just some quick concepts for the title that will appear at the start of the trailer.
  10 October 2006
Good luck with the challenge and i really like the top EON concept......

  10 October 2006
Software and Flow chart

This is my first WIP so I'm a bit unsure of how much stuff to post on here so I'll just post everything. I know there's not much here yet but when I get going feel free to critic my work, I had a real hard ass as an art teacher so I can pretty much take anything you can dish out. (Awesome teacher though). The more things you guys can help me with the better I'll get.

OK. Been thinking about how I'm going to go about this project. To start with here is a list of the software that I'll be using for this project.

Software to be used.

Modelling: Maya
animation: Motionbuilder/maya 6
compositing: Premier Pro/Adobe aftereffects
Textures and Visuals: Photoshop CS2

I'll be working alone for this challenge. There's alot to do and not much time to do it. Presently I'm not concerned about the visualization or modelling because I've done alot of it but the rigging (in maya at least) and compositing is fairly new to me. But I have a month or so to go over it and revise, do tests and so forth before I really need to start on the rigging of the characters.

I've got my music sorted out. Close friend of mine is a musician and he's agreed to supply the music. He plays classical stuff so that should set a good atmosphere I think. Voice talent will probably be a problem. The Idea of a narative appeals to me because it means that I don't have to worry about that to such a extent, but I'm yet to decide if thats the direction I want to go.

Production flow chart and list of goals.


5 - Order book from bookstore
6 - Begin research and initial concepts
12 - Book due to arrive, begin reading, Start storyboarding.
26 - Storyboards and visuals finished.
27 - Begin sound recording


1 - Begin modelling props and sets (Texturing Included)
3 - Animatic completed
10 - Begin modelling characters (Texturing Included)
30 - Begin rigging charaters


1 - All modelling finished
9 - Set up lighting an scenes
14 - Begin animation
23 - Begin rendering final


1 - Compositing work
12 - Finish Project
14 - Submit Final Project
15 - Deadline
  10 October 2006
Thanks for the kind words Clairebella, It's not much to look at yet but it's a start.
  10 October 2006
Hello, nice start and you haven't forgot to do the most important thing at the beginning; your time schedule, milestones and goals. Good luck with the challenge !

roman grin3d

"When there's no more room in HELL the dead will walk the EARTH" [Dawn of the Dead]
  10 October 2006
Thanks grin3d, as I'm working by myself I think a time schedule is very important because I can't afford any wasted time.
  10 October 2006
Wow, you are organized! I'm going to buy the book tomorrow and start reading it... and that's all I've scheduled thus far.

I like your concept for the title!
my anatomy sketchbook

Leonardo da Vinci - "The supreme misfortune is when theory outstrips performance."
  10 October 2006
Lol. I'm sure it'll all fall apart in a week or so. But until then.
  10 October 2006
Rough Storyboards or 3D pre-visualization: Earth Concept

This is a concept of the earth with a supernova in the backdrop.
  10 October 2006
Rough Storyboards or 3D pre-visualization: Character concept

This is a concept of how the astronauts will look. normally I wouldn't start with such a detail image but I must of got carried away. As this challenge is a "Inspired by Eon" I haven't worried about being too bogged down in details with clothing and such, as long as it looks cool at the finish of the project I'm not too concerned. This is by no means a final concept however.
  10 October 2006
Your concepts are looking cool so far.Doing the trailer seems like a hell of a lot of work.

Good luck.
  10 October 2006
Thanks mate.

Yeah I'm starting to get the feeling this is gonna bite. Lol
  10 October 2006
Rough Storyboards or 3D pre-visualization: Astronaut Concepts

Few Quick concepts of astronuats with slight variations in their suits. Looking at taking modern spacesuits and equipment and slightly modifying them to make a unique yet fimiliar feel that Eon seems to present.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 10:17 PM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.