Eon (3D Scene) Entry: Tuan Nguyen

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  01 January 2007
nice work on the chamber .. try baking GI that if u can that helps but still the renders are gonna go up again when u add textures and lightiniing .. all that ..

cya and good luck 21 days left thank God!!
  01 January 2007
Hello, very good job on that chamber... hurry up, and good luck.
  01 January 2007
Nice job on the chamber. Give more of some natural feel to it. Alexandria do have some vegetation.
  01 January 2007
Modeling: City

here you see how i will place the city alexandria in the cylinder, not finished now, i will add some trees in the city and some forest to give it a natural vegetation.
  01 January 2007
The details of model caugth my eye's.It's very cool.good luck .
My B-movie
  01 January 2007
Originally Posted by VietEmotion:
here you see how i will place the city alexandria in the cylinder, not finished now, i will add some trees in the city and some forest to give it a natural vegetation.

Very impressive, and quite true to the book, too. Best of luck in this contest!
  01 January 2007
Level of detail scares me really top work here, I can't wait to see it textured and lit!
...chase your passion, not your pension
  01 January 2007
That last update is really nice. Great work! can't wait to see this finished.
  01 January 2007
Concept Sketch or 3D pre-visualization: 3d pre-visual

here a small update, a 3d pre-visualization, maybe the point of view of the scene will be change a little bit, but i think it will look like that here.
  01 January 2007
Hey Tuan,

Cool view and some excellent modeling in your thread. Great job and good luck finishing up.
  01 January 2007
Shading (Textured and lit): helmet_1

here a update, some shaders and the viewpoint...
  01 January 2007
Hey Tuan. Excellent modeling on the environment. I also like the overall composition of your image.

One thing regarding your last update. I think I also noticed this with your vehicle renders. The problem is that your renders are looking too desaturated. Your losing a lot of color information. Also, It looks like the terrain is overexposed when it comes to the lighting. Very bright while the grass elements are dark. I think these elements should be tweaked some more.

Good luck!
  01 January 2007
Great work VietEmotion, Excellent modeling

  01 January 2007

The chamber looks awesome, as far as you can texture all this the result will be fantastic.

Great work good luck in the next steps/days
- My portfolio -
  01 January 2007
thx for the kind words guys

yes you are right with the overexposing with the ligth, i will fix it;D it was only a testrendering.
With the desaturation, i want it like it is in the buggy rendering, less color to keep it a cool feeling, like in worldwarmovies but thx for for critics.

now i am rendering the final image, but only the foreground, without the aircraft and the background, because to match it all, my athlon 3000 is a turtle, and i am not going to overclock it
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