Eon (3D Scene) Entry: Karoly A. Szoke

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Old 12 December 2006   #1
Eon (3D Scene) Entry: Karoly A. Szoke

Karoly A. Szoke is entered in the "Eon Challenge" update: View Challenge Page

Latest Update: Concept Sketch or 3D pre-visualization: Concept Art: axis city--ideation rotated pg 1
 
Old 12 December 2006   #2
Concept Sketch or 3D pre-visualization: Concept art: axis city--ideation pg 1



See description in the illustration section. I made a mistake in the post.
Basically, I'm trying to understand the scale of the city and the relationship of the the parts together and against the Way.
 
Old 12 December 2006   #3
Concept Sketch or 3D pre-visualization: Concept art: axis city--ideation pg 2



Thunbnails of the city against the Way. Also posted in the illustration section by mistake.
 
Old 12 December 2006   #4
Concept Sketch or 3D pre-visualization: Concept art: axis city--ideation pg 3



The first of 2 pages of side view sketches of Axis city. My goal is to show the city as an evolution from one style and form to another. I'm also trying to figure out how to get Central city to look like a cube and sphere that form the jewel of Axis city. The only thing I've not tried to incorporate is the twisting half pyramid as a literal description. I prefer to look at it as an abstraction contained within Axis city.
 
Old 12 December 2006   #5
Concept Sketch or 3D pre-visualization: Concept art: Axis city--ideation pg 4



Continuation of the layout and development of Axis city.
 
Old 12 December 2006   #6
Arrow

Nice start I like your drawings


Keep going
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Old 12 December 2006   #7
me too. i think your models will look very complex... good luck to you.
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Old 12 December 2006   #8
Man these sketches are even better then the ones I just saw in the Illustration section. I so can't wait to see this modeled. GOOD LUCK!!
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Old 12 December 2006   #9
Thanks

Thanks for the kind words of encouragement. Rigt now, I'm working on finishing the design of Axis City. As it's been pointed out, the direction is complicated. I want the sense of a deep and evolving city; however, the execution of that idea needs to be simple, repeating, and visually detailed. So, I'm working to that end. The updated images are focusing on the described goal. Anyway, thanks for the support.

Karoly ("Karl")
 
Old 12 December 2006   #10
Concept Sketch or 3D pre-visualization: Concept Art: axis city--pg 5



I've furthered my perception of Axis City. These 2 pages show my evlotion of Axis City. The Mobius Cross extends forward from the generator cubes. The cubes are bound to the buffer and docks. Axis Nader is shpaed like a densely packed tree that is contained within the shape of the cylinder. I forgot about the vanes behind Axis Nader. So, I've indicated them. I can't visualize the plasma tubes crossing throughout the length of the city. I've chosen to let the tubes enter into the buffer and disappear. Central City combines a cube and a sphere; however, I don't have the layer effect, yet. This will have to be resolved in the actual digital model. Lastly, Axis Thoreau and Euclid are at the end. Here, I'm debating between keeping them as separate cities or to interlock them into a common center. I simply know they must be an environment that Geshels would live in.
 
Old 12 December 2006   #11
Concept Sketch or 3D pre-visualization: Concept Art: axis city--ideation pg 6



Another page. Closing in on the design.
 
Old 12 December 2006   #12
Concept Sketch or 3D pre-visualization: Concept Art: axis city--ideation rotated pg 1



I've rotated the drawings to get a sense of the visual dimensions of each city within Axis City. No major comments for now. I like the direction. Need to emphasis the grandeur of Axis City.
 
Old 12 December 2006   #13
great sketches.

i'm curious to see some modeling, but you'll need to speed it up, cause we're running out of time

cheers
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Old 12 December 2006   #14
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