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Old 11-21-2006, 03:36 AM   #16
angel
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Angel Nieves
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Hey Mike, no updates? don't have any time to dedicate to this? I'd hate not to see this one move forward...
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Old 11-22-2006, 02:35 AM   #17
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Mike Moir
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Hey Angel,

Thanks for the nudge , but I just don't feel motivated to work on the challenge. Hopefully this will change sometime soon.
 
Old 11-22-2006, 03:29 AM   #18
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Oh man, I hope you find your muse.
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Old 11-22-2006, 11:42 AM   #19
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hi
nice work
good luck
 
Old 11-25-2006, 06:17 PM   #20
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Koichi Nakai
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I hope your motivation comes back, I really like your sketches.
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Old 01-15-2007, 02:44 AM   #21
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Modeling: Hanging City Model start



Well,
To say I haven't done much with my entry is an understatement. I will try to see what I can come up with in the time left.
Here is my start to the hanging city model , maybe it is a little to boxy but I think it is okay. Just have to add lots more buildings and stuff onto it.
This is the basic shape and point of view I am after .
Any comments or crits are appreciated.

Mike
 
Old 01-15-2007, 02:46 AM   #22
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Modeling: Hanging City Model start



Sorry double post.
 
Old 01-15-2007, 01:46 PM   #23
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Hey Mike, good to see you back on this. It is a little early in the development process to give you a meaningful critique but so far so good. You can make this look very sweet in the time you have left. We're rooting for ya!
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Old 01-15-2007, 02:14 PM   #24
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Hi my friend!
I thought that you gave up, I'm really glad that you're back and will try to fight
still over two weeks left so I hope you will manage to do something nice.
Wish you best luck here!
and now move on Mike
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Old 01-15-2007, 07:05 PM   #25
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Modeling: Modeling layout



Here is the rough layout of the scene model, I just wanted to get the view I wanted with regards to the foreground and background.
I will concetrate on the background next. Any comments or crits are appreciated.
 
Old 01-16-2007, 01:40 AM   #26
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Shading (Textured and lit): Texturing the terrain



Okay, another update. I have started the texturing of the background elements.
The Capstone needs some more bump I think and a little more details. For the ground the light areas are where the cities are going to be as well as a river which will be done with texture maps.
I am going to use my programs Surface Replicator to add the buildings to the cities and maybe add some forests or some low mountain areas too.
Let me know what you think.
 
Old 01-16-2007, 08:42 AM   #27
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Gunilla Elam
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Hey Mike, I'm glad to see you back with this. I like what you've done in the last update - the addition of the landscape texture makes the whole upside down thing quite clear.
Good luck in finishing this - you have to run but you can still make it
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Old 01-16-2007, 10:57 AM   #28
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Curvature

I love the perspective in this, iot really draws the eye round the curve of the asteroid.
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Old 01-16-2007, 04:20 PM   #29
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SUPERB POIN OF VIERW! great sense of space!
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Old 01-16-2007, 07:23 PM   #30
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Alexandra (Sasha) Ciolac
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Hey Mike,

Interesting point of view, it looks like it's going to be a beautiful scene!
But hurry up, there is not much time left! It not that I want to stress you, I am just hoping to see the final !

Sasha
EON
 
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