Eon (3D Scene) Entry: Mathias V

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  10 October 2006
Eon (3D Scene) Entry: Mathias V

Mathias V is entered in the "Eon Challenge" update: View Challenge Page

Latest Update: Post Effects and Compositing: Composition part 1
  10 October 2006
Concept Sketch or 3D pre-visualization: Concept sketch 1

HI and good luck and lots of fun to everyone!
  10 October 2006
Modeling: Modeling_1

Modeling part.
  10 October 2006
Modeling: "Place your title here"

Office and residential neighborhood!
  10 October 2006
Looks good so far, I like the bit around the tower. What area of the book are you taking your inspiration from?
  10 October 2006
Yay! The city is growing! I wish You good luck and may your models grow fast
my Master & Servant Challenge>
  10 October 2006
Hello iNcurSioN and thank for the comment!
Actually, I haven't yet been able to order the book, and I am a dedicated sci-fi fan!
So I decided to go for the description given at the main challenge page and start
from there, making it very rough and introductory. I intend to read the book at some
time and perhaps do some other renders later on!

Hi taavi; Thanks a lot man! Yes it's growing fast and we have some major plumbing
I wish you luck too, you got a nice theme going on!
  10 October 2006
it sounds like a good concept here too ! have you an idea yet of the cam angle for your final shot ?

Keep it up mate !

  10 October 2006
Hi SweD and thanks for your comment!
I did a rough playblast at a very early stage just to make sure that it followed
my pencil sketch, but now that the modeling part is getting more detailed, I
think I might change the camera path to reflect some more on the buildings!
Could go for a max lenght (8 seconds)!
  10 October 2006

More buildings and environment!
Too bad, the electricians are on strike!
they want a swimming pool, on the roof!

Last edited by varma : 10 October 2006 at 10:26 PM.
  10 October 2006
Talking nice city

That's a nice city you have there i had sort of a similar design in mind but a little different(you will see what i mean when my concept sketch is done)

Keep up the good work

  10 October 2006

heyy, nice architecture. looks natural.
good luck

  10 October 2006
Shading (Textured and lit): Asteroid (textured and lit)

Here is the inside of the asteroid! The curvyness will ba more apparent when all objects are placed in. All textures and displacement are procedural for now. I wanted to make it look like it's mostly a metal asteroid, but I guess I will have to tweek the shader some more and dampen the metallic effect.
Mental Ray render, no photoshoping, renertime 8 minutes, original file size at 800*600 was 1.5 meg.
  10 October 2006
Very nice plan for the city - good shader too, it looks a bit wet at the moment but definitely interesting.

WIP: Anatomy


  10 October 2006
Hallais Gunilla and thanks for the headsup! I guess you're right, I can see it now!
I was so preoccupied trying to get a metalic feel it came out all wrong! Better
fix it while the shader is still fresh!
Have a nice weekend!
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