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Old 11-04-2006, 05:49 PM   #16
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Maciej Frolow
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Concept Sketch or 3D pre-visualization: Modeling the way slider



Pfff after a long break due to an enormous amount of work I`m back on track... or on the way haha.

For the 3d model I decided to create my own version of the ship the heroes use to travel the way at the end of the book.

This ship will be something like a solar sailer with many details which I hope you will enjoy to see modeled.
The animation will show how the ship travel the way at high speed.
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Old 11-04-2006, 05:52 PM   #17
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claudio_jordao - thank you for the support

DanielWalsh - thanks, glad to read it could help you
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Old 11-06-2006, 02:21 PM   #18
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Modeling: Starting detailing



First some details of the front with some start on a cockpit but I will probably make it more detailed than a simple glass surface.
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Old 11-07-2006, 09:10 AM   #19
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Sacha Angel Diener
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Cool

very kewl design. somehow reminds me an armless squid ^^ hehe bout timing and level of detail, i shall remember your words when the deadline kicks my butt, lame me in all 3 as well
lets rock it all the way then, looking forward to your next update!
 
Old 11-07-2006, 09:35 AM   #20
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TheFirstAngel - thanks for your kind words I`ll post an update today, I`m finishing modeling the engine part.

I just realised that you started in all the three categories, you have my respect
Good luck in all the three categories
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Old 11-07-2006, 10:36 AM   #21
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Modeling: Modeling the way slider



Next step, the engine with its rotative elements. I`m thinking about some electrical arcs between them, as the elemets will rotate this can be an interesting effect to show.
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Old 11-07-2006, 03:31 PM   #22
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Nice concept Nomad, the model looks good so far. People that enter more than one challenge are crazy!

Good luck!
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Old 11-07-2006, 05:07 PM   #23
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Maciej Frolow
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Modeling: Modeling the way slider



Now the air breake. This element will look nice when deployed. I`m still thinking about putting it as a wing always deployed but aerodynamics...
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Old 11-07-2006, 05:29 PM   #24
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SNoWs - thank you for your comment and yes people entering in more than one challenge are crazy I entered in two
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Old 11-07-2006, 06:40 PM   #25
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Modeling: Modeling the way slider



...more details.
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Old 11-07-2006, 06:44 PM   #26
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Well, that's looking really cool, can't wait to see it textured, crazy dude.
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Last edited by SNoWs : 11-07-2006 at 07:02 PM.
 
Old 11-07-2006, 11:02 PM   #27
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The model is looking nice! Very organic

What prog are you using, Zbrush? Or a meshsmoothed poly in max? Could you post some wires later ?

Let's see how the texturing turns up, cheers!
 
Old 11-08-2006, 09:24 AM   #28
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SNoWs - thx, there will not be too much texturing, I want to add as much as possible modeled elements. As always to reach millons of polygons

amz23 - thank you for your comment, I`m using modo for modeling and LW for render. I`ll post some wires later today.
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Old 11-08-2006, 02:30 PM   #29
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Modeling: Modeling the way slider



just some wires...
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Old 11-08-2006, 07:09 PM   #30
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Hi!

I tried modo202 the other day, I liked many things about it, however I'm not sure how do you handle this: does it have some kind of radial or planar symetry option? I ask this because of your model's geometry, at least the top is equal to the bottom and the right side to the left one, do you have to model/push/pull geometry independently each time? Just a question

The model is progressing nicely, let's see how it turns with more detail
 
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