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Old 11-03-2006, 02:05 AM   #31
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Thanks for the comments guys! I like the idea of making the windows bigger. That way they will also show more. I dropped the city in an it seems like I need to make a lot more buildings to fill the space. I'll post an update soon.
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Old 11-04-2006, 04:58 AM   #32
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Modeling: city placement



Started placing the city. Need to make an extra tall building to get rid of a couple of copies. Also made a dummy of the hanging buildings just to see how they might work out in the scene.
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Old 11-04-2006, 08:03 PM   #33
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I like the atmosphere, i'm curious about the progression of the floating buildings.

David.
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Old 11-06-2006, 12:40 AM   #34
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Whoa, good work! i like the composition, lighting, color, mood, and detail. Keep it up.
 
Old 11-07-2006, 02:08 AM   #35
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Modeling: hanging building



here is the begining of the main hanging buildings. Still ways to go with this model.
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Old 11-07-2006, 03:15 PM   #36
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Modeling: building update



added some details to the building. The challenge with this one is going to be some crystal (or glass) pieces I'm going to model for the lower section.
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Old 11-07-2006, 05:10 PM   #37
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hey buddy! freakin modeling work man!

cant wait to c more details!


cheers dude!
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Old 11-07-2006, 06:51 PM   #38
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Nice start, I like the big building


Looking forward to see more
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Old 11-09-2006, 03:44 PM   #39
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Modeling: hanging building update



Here is the finished hanging building... unless I decide to add some more small details... I quickly put this together from screen grabs so forgive the perspective shift... I'm planning on having the flags waving and I would like to apply a glass type of shader to the tapering panels towards the bottom. Hopefully it won't bring my system to its knees.
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Old 11-09-2006, 05:03 PM   #40
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Hey Angel. I really like the details you put into the "chandelier" buildings. Beautiful architecture. It's going to look really sweet when you get to texturing it.
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Old 11-09-2006, 05:11 PM   #41
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LOVE the detail in the new building! It will add tons to your scene!
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Old 11-09-2006, 09:11 PM   #42
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cheers guys! I'm not feeling so good now with a cold so texturing will have to wait until I feel better.

BTW Jedi-Juice... chandelier buildings... I like that
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Old 11-16-2006, 05:33 AM   #43
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Shading (Textured and lit): hanging building update



well, I'm finally getting over my cold but now I started a new job and so I won't have much time to work on this during the weekdays.

Here is what I have so far for the building textures... the top saucer shape is pretty much done; everything else is still in wip status.
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Old 11-16-2006, 02:45 PM   #44
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I like the banners, add some picts' to them and they'll be uber-neat. I Love the clear crystal look down belwo, but I think the yellow ones are a tad to bright and clean right now. Add some transpancy 'look', some bump, lower diffuse a hair and I think that will help clean up those yellow ones real nice.
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Old 11-16-2006, 11:00 PM   #45
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It looks good overall. But for some reason I don't get the feeling of how enormous this thing is. Maybe some more fine detail on the textures would help with this? Then again, it depends on how close up this will be in the final image.
 
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