Eon (3D Scene) Entry: chandro c. uttamchandani

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  11 November 2006
Shading (Textured and lit): some tweaks



still open for crits and comments.
just playing with skin shaders
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  11 November 2006
looooking gooood...hehehheh...

can't wait to see the textures, hair and eyes..
 
  11 November 2006
Question Only 4 months ey?

Well, I'm still not sure you're telling the truth about only doin this for 4 months now, but go you! Already handling things like edge-flow and refining detail out of simplicity, good stuff bro!

pay no mind to digiegg, while your ear was slightly off, on a whole your skull looks fine. 3D interpretation is what sculpting is, if you can't compensate for the minute persp change of a photograph vs. anatomy drawing you might as well choose a different profession... I would say you're doing rather well so far.

I would really like to see something of a concept though!! Where are you going with all this?

- I've just entered this competition, so hopefully when I pull something together you'll have a look and let me know what you think.
 
  11 November 2006
@Bergquist, thanks! yes im on my fourth month (november) now in doing this 3d.

im still not deciding what concept ill do so maybe next week ill post it.

sure ill check your thread hope you can post your link

@Anna
still expirementing on hair (tougher to learn!) before i texture this.
 
  12 December 2006
Shading (Textured and lit): Still tweaking



i hope to find time specially this christmas. so busy!! pls check if the color of the skin is Alright in your monitor
im having difficulty understanding on how to calibrate the monitor
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  12 December 2006
Higher res

if you want to check the higher resolution:
http://img184.imageshack.us/my.php?...kintest7jj9.jpg
 
  12 December 2006
hey chandro,

i'm not sure what app you're using, or what SSS shader, but you might wanna make the skin a little more pink. You can use a light pink as the skin color, and as epidermal and subdermal you can try and use orange, red or even blue at certain places. And by giving these underlying colors a non solid color, you can make the skin look more alive.

I wasn't sure that sideview was a real sideview, but look if the first part of the ear - from the side it's the side close to the eye - is at least at the midde of the width of the head. So i think you need to move it a little forward.

and don't get this wrong, but it's a great help to look up a lot of photo's from noses or whatever, and look at the basic shape and how things are put together. It will help bigtime.

cheers
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  12 December 2006
agree with Notingness, skin tone need a bit work but overall is a good texturing.


ENO
 
  12 December 2006
Shading (Textured and lit): Tweaking the Skin



tweaking and tweaking, first time to use this skin shader. driving me nuts but i love it :-)
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  12 December 2006
Thank you nothingness and Alvin_cgi.
i know its aq healthy crit. i made some tweaking in the skin and the nose.
im on my polishing stage. btw i use maya mental ray for the shader. i dont know yet how to make eyebrow and hair but hopefully to learn that fast.
heres the side view
 
  12 December 2006
superior work on the skin! Especially the lips are really authentic, i like how you manage these details, very subtle and not too much, great
 
  12 December 2006
Thanks Johnnymaster, your thread is really amazing and im learning a lot.
i believe cinema 4d is great for making hair which im really curious. seem you made the hair that fast
 
  12 December 2006
The skin shader is looking good. I think the top of the head still needs tweaking. It is kinda flat. Also underneath the nose it seems to be too rounded and so lacking some definition. Are you using reference to model from?
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  12 December 2006
Thanks for the advice snows. ill work on it :-)
 
  12 December 2006
Shading (Textured and lit): eye tweak



im on the eye now. ill be working on eyebrow and hair next.the iris still need some tweaking same with the eyeball. just want to have some update.
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