|01 January 2007||#19|
Alexandra (Sasha) Ciolac
Rigger / 3D Generalist
Join Date: Apr 2006
Hmmm, beautiful perspective...
I agree with Ranath about colours and shading - and I can see you do too .
I guess you are going to gett some more contasting, like foreground-background, worm-cold colours, and may be get some atmospheric effects, depthof field...
And it's going to be great!
|01 January 2007||#21|
Concept Designer/Illustrator, Production Artist
Los Angeles, USA
This is really cool! I like it a lot. The one comment I have is the same as one I had in another thread; because of the huge massive scale of the chamber, from the ground looking up at this angle the circularity of the vertical chamber wall would be distorted by perspective, meaning it would look more "pear" or "egg" shaped toward the top instead of round. However, for the purposes of illustration that might look odd or distracting, so feel free to ignore that!!
You might just want to try fisheye-ing your lens a little bit to get just a suggestion of that distortion.
Also, as Sasha says don't forget the atmospheric perspective! That will really give a great feeling of size and realism!
|01 January 2007||#22|
Reliance Games pvt.ltd
yup yup! i agree with OZ! very cool colour scheme! its got that icy look!
keep em comin mate!
good luck to u!
.. vision is the art of seeing things invisible.
[ Project amphibia WIP ]
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