Vray Maya - Render Elements - No surface relief when creating an ao or fresnel pass

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  10 October 2013
Unhappy Vray Maya - Render Elements - No surface relief when creating an ao or fresnel pass

Hi there,

I'm transitioning from Mental Ray to Vray for a project, and am trying to create passes for comp.

I need the following:
Camera space normal pass (with surface relief...ie bump and normals...etc visible)

Occlusion pass (with same surface relief..etc)

incidence/fresnel pass (with surface relief)

Mentalray's pass system just spits these out by default.

Vray has a "Bump Normal" render element...but doesn't have a way of changing the coordinate space (at least not visible to me)

Anyone know how to get this to work in vray for maya?


  10 October 2013
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