shadow pass in scene with many objects

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  09 September 2013
shadow pass in scene with many objects

I have searched this topic for a long time, and i cant find any more methods to try. Im trying to make a cast shadow pass in Maya, so i can composit in Photoshop. The method that many seem to use is the "use background shader", but i just cant get it to work as i want. Usually some areas are good, but other areas seems to have shadow where its suppose to be alpha and alpha where its suppose to be shadow.

I atached some picture of the scene im trying to generate the shadow pass out of and one of my results. Hope anyone have some tips for me how you would create a shadow pass out of a scene like this. Thanks..


  09 September 2013
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