3DS Max & Vray HDRI Lighting problems

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  01 January 2013
3DS Max & Vray HDRI Lighting problems

Hi everyone! I'm trying to complete one of my works with 3DS Max 2012 & vray but I have some lighting problems. I have tried to render with an HDRI but the result is not enough good for me. I don't understand what's wrong. I use GI on and I use a texture map in GI Environment as light. Then I configure Vray setting and the result is that the image is not realistic and the background is too darker. Here is the render:

Please help me! I don't know how to adjust it.
  01 January 2013
What kind of HDRI are you using? Can you post a screenshot of the render setup?

There is two ways of using a HDRI in vray... you could use a vray light as dome and put a VrayHDRI in the texture slot or put it directly into the environment tab of the render setup.

Check out this link... It is covering everything in details:
  01 January 2013
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