TOPIC SUGGESTIONS

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

REPLY TO THREAD
 
Thread Tools Search this Thread Display Modes
Old 03 March 2006   #46
this does sound interesting, i would say limit it to a small area of anatomy, I.E the hand, foot, shoulder, knee(with exposed muscles). this would make it possible for less experienced modellers to acheive something worthwhile, and the pros to add hair folicals, and epidemis details.
__________________
my real current projectio
 
Old 03 March 2006   #47
If (and I mean if) we are doing a challenge that involves anatomy, it would the the WHOLE body.


-R
__________________
LW FREE MODELS:FOR REAL Home Anatomy Thread
FXWARS
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government

 
Old 03 March 2006   #48
thats too hardcore for me, as a challenge i need to be able to complete in spare time
__________________
my real current projectio
 
Old 03 March 2006   #49
To me it seems silly to do human anatomy to an ultra complex level and not use zbrush in some way....... Especially, if we are only given a week's time. That's exactly what zbrush excels at....speed and detail.

Last edited by MrPositive : 03 March 2006 at 04:43 PM.
 
Old 03 March 2006   #50
So would two weeks be enough?


And BTW people were doing anatomy on 3d before Zbrush. It is harder, but you can do it.

-R
__________________
LW FREE MODELS:FOR REAL Home Anatomy Thread
FXWARS
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government

 
Old 03 March 2006   #51
if its anatomy with texturing. man then it is hardcore
__________________
This message DOES reflect the opinions of the extraterrestrials
 
Old 03 March 2006   #52
Originally Posted by RobertoOrtiz:

And BTW people were doing anatomy on 3d before Zbrush.

-R


Unfortunately. I kid I kid.

Last edited by MrPositive : 03 March 2006 at 04:25 PM.
 
Old 03 March 2006   #53
To be honest I had in mind more modelling, texturing is gravy.


-R
__________________
LW FREE MODELS:FOR REAL Home Anatomy Thread
FXWARS
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government

 
Old 03 March 2006   #54
Come on, get on with it !.
__________________
"He swung the bat. . . ."
<Cmdr. Amarao, FLCL>
 
Old 03 March 2006   #55
Let me get my house in order first.


And to be honest, I am reading this thread to gauge the interest.

-R
__________________
LW FREE MODELS:FOR REAL Home Anatomy Thread
FXWARS
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government

 
Old 03 March 2006   #56
I will be very interested in giving this a go
 
Old 03 March 2006   #57
This would be interesting. Too bad I don't have Z-brush though then I could add pores and moles and stuff. Wouldn't call myself a pro but I would like to challenge myself.
__________________
Thanks Beeeeeeeer!
 
Old 03 March 2006   #58
If you want classical what about modeling a famous statue, no texture to worry about and should be able to get good ref. challenge would be to get a perfect likeness and no pores for the ZBrush fans to have an advantage with.
__________________
Portfolio
Prints For Sale
Twitter
 
Old 03 March 2006   #59
So your thinking skin, muscle, bone Roberto?

or something like this?











Or human - *warning plastersized.
http://www.bio.psu.edu/people/facul...c%20Muscles.jpg

http://image.ohmynews.com/down/imag...5B335324%5D.jpg


- Personally I'd go complete modelling, no texture details. Modelling complex shapes is hard enough. And adding pores/detail without zbrush means texture maps.
__________________
Disclaimer: My opinions are not those of my employer.



Last edited by eek : 03 March 2006 at 12:01 AM.
 
Old 03 March 2006   #60
For now it would be a bit more traditional.

-R
__________________
LW FREE MODELS:FOR REAL Home Anatomy Thread
FXWARS
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government

 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:43 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.