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Old 08-08-2014, 02:51 PM   #1
WRoss
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HCR MINI-Challenge #41: Heroes of Saturday Morning - Futurama

Hi all, it was recommended I get involved in this challenge just to gain some experience and to have something to work towards - because of this, don't expect my work to be incredible, I'm really just here for participation.

For my piece, I have chosen to recreate (using 3DS Max) the Applied Cryogenics building from Futurama which is a key building in the show's story as this is where characters from the past such as Fry are frozen and sent to the future.

Here are a few reference/research images which I have gathered:






As far as I'm aware the close up image of the front of the building is out of proportion and this is something I will have to take in consideration, although the image is still useful for detail purposes.

I'll follow up this post with a screenshot of my scale/measurements work.

Thanks for looking!
 
Old 08-08-2014, 02:59 PM   #2
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As mentioned here is my blockout to get the general dimensions of the building, any suggestions on how you would begin going about this model would be appreciated.

Thanks!
 
Old 08-08-2014, 04:30 PM   #3
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To my eye, I see a bunch of primitives. If you're just shooting for the level of detail in the cartoon then start with the most basic shape, the cube the "Applied Cryo" text is on. Establish your scale with that and build out. You could do it by adding additional primitives or you could extrude out from that first cube. I think your block out is a good reference to help you gauge your size as you're building.

Welcome to the show, good luck.
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Old 08-08-2014, 04:38 PM   #4
WRoss
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Quote:
Originally Posted by WyattHarris
To my eye, I see a bunch of primitives. If you're just shooting for the level of detail in the cartoon then start with the most basic shape, the cube the "Applied Cryo" text is on. Establish your scale with that and build out. You could do it by adding additional primitives or you could extrude out from that first cube. I think your block out is a good reference to help you gauge your size as you're building.

Welcome to the show, good luck.

Hey Wyatt, thanks for your response.

The way I've been approaching it is creating swift loops on a duplicate of my block out and then taking it from there, but perhaps this could be a little clumsy. When you talk about using primitives do you mean to use them for each detail/tier in the building first to get the overall shape which I can then flesh out later?

This a screenshot of how I've been doing it with loops within my block out so far:



Thanks again for your input!
 
Old 08-10-2014, 08:30 PM   #5
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How it's currently looking:


I still have a number of things to do, such as cutting out the entrance area on the bottom floor, detailing the top piece and adding balconies(?) to the side.
 
Old 09-13-2014, 03:13 PM   #6
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Ok a couple of FYI's
(if you post early I will mention it on the Voting thread)
Good luck,

-R
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