HCR Mod# 39: GMonsters/ GRobots: WINNER!

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  12 December 2013
HCR Mod# 39: GMonsters/ GRobots: WINNER!

Ok here are the results:

Thanks to all who participated on our last mini challenge.
We will have a BIG challenge up in the next TWO WEEKS weeks

BEST WIP : Robert Breen


Robert Breen

(Rbreen) on forum

Finished painting and adding materials. I placed the Mech in an action pose.
This is my final render.


HCR #39:Giant Robots/Giant Monsters : Buzz Meck


BEST DIORAMA:
Anders Ovesen

Artist : Anders Ovesen

I have modelled a Loader, the Queen from Aliens plus a little environment to fit them into. I am no lighting expert and I struggled getting the maps to show correctly, I hope to learn this better one day soon. Lots of other things learned along the way though so happy about that.

Software used : Zbrush & 3ds Max

Beauty Render

BEST RENDER:
Samuel Côté


Artist: Samuel Côté

Description: It's a Patlabor AV-98 ALphonse form the Patlabor animated show.




MOST ACCURATE CREATURE REPRESENTATION & BEST MODEL:
Emanuel Dasilva Luz


So here's my final images
I chose to make an original design of a kaiju that would fit in the movie pacifix rim
it took me 2 monts and I could only work on weekends approximatly 6 hours
so took me roughly around 48 hours to complete give or take


Artist: Emanuel Da Silva luz (elmoooo )

Thread: http://forums.cgsociety.org/showthr...569#post7713569


WIP Thread:HARDCORE MODELING:




Legacy post:
Welcome to the latest round of the HCR Modeling mini challenge.

I have to say that I am extremely pleased with the quality of the outstanding models that have been produced and the incredible amount of entries.

So please take a moment and VOTE for your favorite piece.
You may read the rules of the mini challenge here:
http://forums.cgsociety.org/showthr...f=208&t=1127096 -rules


Anyway, lets get on with the voting:
(The best model will be selected by an open vote for these categories)

Please vote for :
BEST WIP
Most Accurate Creature Representation
BEST DIORAMA
BEST RENDER

and
BEST MODEL

To vote, just post a REPLY to this thread with selections for each category.

NOTE TO ALL VOTERS:

The principal judging criteria to all voters should be
how well the model was sculpted.

The beauty render & the shading should NOT be the most important judging factors for the Best Overall Entry.



When judging keep in mind that Bump and Normal maps are acceptable modeling methods.
To view the entries Click the numbers besides their names


Please judge ALL the models to determine the best model

Here are the entries
(To view them, please click on the the name):

Good Luck!
-Roberto


Legacy post:
Please post:
  • ARTIST NAME
  • BEAUTY RENDER
  • HIREZ RENDER LINK (VOLUNTARY)
  • TURNTABLE ANIMATION (VOLUNTARY)
  • ORTHOGRAPHIC RENDERS
  • WIREFRAMES
  • WIP THREAD
  • COMMENTS & DESCRIPTION
Thanks,
-R
__________________
LW FREE MODELS:FOR REAL Home Anatomy Thread
FXWARS
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government


Last edited by RobertoOrtiz : 01 January 2014 at 01:30 AM.
 
  12 December 2013
HARDCORE MODELING!: Giant Robots/Giant Monsters:Elmoooo

So here's my final images
I chose to make an original design of a kaiju that would fit in the movie pacifix rim
it took me 2 monts and I could only work on weekends approximatly 6 hours
so took me roughly around 48 hours to complete give or take


Artist: Emanuel Da Silva luz (elmoooo )

Thread: http://forums.cgsociety.org/showthr...569#post7713569


WIP Thread:HARDCORE MODELING:







Beauty: http://i1022.photobucket.com/albums...zps6b25e59b.jpg

Orthographics:

Front: http://i1022.photobucket.com/albums...zpsc62f9876.jpg

Back: http://i1022.photobucket.com/albums...zps134599b4.jpg

Left: http://i1022.photobucket.com/albums...zps2efe6a5a.jpg

Right: http://i1022.photobucket.com/albums...zps5fc4641c.jpg

Top : http://i1022.photobucket.com/albums...zps0b36e3a1.jpg

Bottom: http://i1022.photobucket.com/albums...zpsd1b41f37.jpg

Turntable : http://youtu.be/oQsbtshipbM

Last edited by elmoooo : 12 December 2013 at 02:30 AM.
 
  12 December 2013
Queen vs Loader

Artist : Anders Ovesen

I have modelled a Loader, the Queen from Aliens plus a little environment to fit them into. I am no lighting expert and I struggled getting the maps to show correctly, I hope to learn this better one day soon. Lots of other things learned along the way though so happy about that.

Software used : Zbrush & 3ds Max

Beauty Render


Beauty Render high resolution : here

Queen


Queen Orthographic

front
back
side
bottom

Loader Orthographic

front
back
side
bottom
 
  12 December 2013
HARDCORE MODELING!: Giant Robots/Giant Monsters: SARGERAS

Artists: Francesco Dessì (Rarik) / Federico Spissu (Fedsfanz)

So, this is our interpretation of Sargeras from the World of Warcraft Universe, we have worked on it almost without references and it took 2 months.
All sculpted in Zbrush except a couple of armor pieces modeled in Maya; all rendered in Maya and detailed in photoshop.

Beauty Render:



Clay Render:



Ortographics:

Front
Back
Side1
Side2
Top
Bottom

Turntable

WIP Thread

This was our first work, so thanks for all guys

Last edited by Fedsfanz : 12 December 2013 at 05:22 PM. Reason: New BR
 
  12 December 2013
Sebastian Peters


I went to experience the leviathan Kaiju at dramatic scene for verold real-time.
Working in Zbrush, Blender and Verold.

Final Render:


Wire:



Orthographic view - Verold Project: Click keep to Loading 100%
[VEROLD]528e643fb7c7e102000003a1[/VEROLD]

Wip Thread
__________________


Last edited by Tombery : 12 December 2013 at 06:37 PM.
 
  12 December 2013
Artist: Pablo Roldán (the-woz)
Beauty render:


Orthographic views:

Front (a) - Front (b)
Side (a) - Side (b)
Back
Top - Bottom

WIP Thread: http://forums.cgsociety.org/showthr...f=208&t=1128569

Comments: Model depicts a mecha from the Macross universe, in this case a MBR-07-Mk II Spartan destroid.
I've been working in pure lowpoly stuff in the past year so this challenge was a welcomed opportunity to refresh my skills on more detailed modelling.

Last edited by the-woz : 12 December 2013 at 05:59 AM.
 
  12 December 2013


Artist: Samuel Côté

Description: It's a Patlabor AV-98 ALphonse form the Patlabor animated show.

Orthographic views:



Wireframes views:

__________________
Casting Refs: CGready.com - CG Movies list: CGanimated.com
 
  12 December 2013
HCR # 39 GMonsters/GRobots: Freedom Gundam ZGMF-X10A - Gundam Seed

Artist: Felix Lahme

Beauty Render:



High-Rez Link




High-Rez Link


Orthos: (RMB>View Image, to get an enlarged view)















Wires:



WIP Thread: http://forums.cgsociety.org/showthr...=1127154&page=1

Comments & Description: To finally get aquainted with ZB hardsurface tools and techniques I chose to tackle the supposedly more than 18 meters tall "Freedom Gundam ZGMF-X10A" from the Anime "Gundam Seed". Except for some brief excursions into Maya to fix corrupt topo and a little manual re-routing, this was all done in ZBrush. I would have loved to include a Vray-render, but that will have to come some other time.

This challenge was once again lots of good fun and learning. Great work everybody!

Cheers!

PS: Almost forgot. That little brown thingy in the images is ZB's own Demo-soldier serving as a scale reference.
__________________
"Knowing is not enough, we must apply. Willing is not enough, we must do."-Bruce Lee



Last edited by TheRazorsEdge : 12 December 2013 at 01:44 PM. Reason: Re-arranged image order/fixed broken links
 
  12 December 2013
Edited content
__________________
LW FREE MODELS:FOR REAL Home Anatomy Thread
FXWARS
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government


Last edited by RobertoOrtiz : 12 December 2013 at 10:49 PM.
 
  12 December 2013
Welcome to the latest round of the HCR Modeling mini challenge.

I have to say that I am extremely pleased with the quality of the outstanding models that have been produced and the incredible amount of entries.

So please take a moment and VOTE for your favorite piece.
You may read the rules of the mini challenge here:
http://forums.cgsociety.org/showthr...f=208&t=1127096 -rules


Anyway, lets get on with the voting:
(The best model will be selected by an open vote for these categories)

Please vote for :
BEST WIP
Most Accurate Creature Representation
BEST DIORAMA
BEST RENDER

and
BEST MODEL

To vote, just post a REPLY to this thread with selections for each category.

NOTE TO ALL VOTERS:

The principal judging criteria to all voters should be
how well the model was sculpted.

The beauty render & the shading should NOT be the most important judging factors for the Best Overall Entry.



When judging keep in mind that Bump and Normal maps are acceptable modeling methods.
To view the entries Click the numbers besides their names


Please judge ALL the models to determine the best model

Here are the entries
(To view them, please click on the the name):

Good Luck!
-Roberto
__________________
LW FREE MODELS:FOR REAL Home Anatomy Thread
FXWARS
:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government


Last edited by RobertoOrtiz : 12 December 2013 at 10:52 PM.
 
  12 December 2013
Don't forget Felix Lahme
__________________
Casting Refs: CGready.com - CG Movies list: CGanimated.com
 
  12 December 2013
BEST WIP: Sebastian Peters

MOST ACCURATE CREATURE REPRESENTATION: Sebastian Peters

BEST DIORAMA: Anders Pabst Ovesen

BEST RENDER: Emanuel Dasilva Luz

BEST MODEL: Felix Lahme
__________________
Casting Refs: CGready.com - CG Movies list: CGanimated.com

Last edited by Scote : 12 December 2013 at 01:34 PM.
 
  12 December 2013
BEST WIP: Robert Breen

Most Accurate Creature Representation: Samuel Côté

BEST DIORAMA: Anders Pabst Ovesen

BEST RENDER: Samuel Côté

BEST MODEL: Emanuel Dasilva Luz
 
  12 December 2013
BEST WIP: Sebastian Peters

Most Accurate Creature Representation: Francesco Dessì (Rarik) / Federico Spissu (Fedsfanz)

BEST DIORAMA: Anders Ovesen

BEST RENDER: Samuel Côté

BEST MODEL: Emanuel Dasilva Luz
 
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