HCM #39: Giants Monsters/ Giants Robots : Patlabor AV98

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  10 October 2013
Very nice progress and great idea to point out what has been added/edited.

Cheers
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  10 October 2013


Work-in-Progress 004
  • Refine the Jaw
  • Chest and Belly can now open to access the cockpit
  • Change the shield (95% done)
  • Add a grid in the hole of the side
  • Change beacons
  • Add the "radio" ?!?
  • Refine the Antenna and the side bolt on the Head
  • Change the Tokyo Police star

Thanks Felix by the way. Every opening people should follow that idea. More time to do a Pass for that, but help a lot for the viewers of a WIP like this.
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Last edited by Scote : 10 October 2013 at 08:34 PM.
 
  10 October 2013


Just an interior view of the open hatch. As you can see, I need to close the interior and trim some pipes.

The cockpit should be very fun to model
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  10 October 2013
i really gotta get on hard surface modeling in zbrush. Looking great. So many cuts and transitions that would kill if box modelling...
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  10 October 2013
My topology have Nice edges flow to work with. i will work on The bottom part today.

I already use zbrush to smooth. But I model everything from a plane in Softimage. I never model hard surface in zbrush. I attend to think of a good topology and for details I go on zbrush.. But if I can do it in softimage, I will
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Last edited by Scote : 10 October 2013 at 01:25 AM.
 
  10 October 2013


Work-in-Progress 005
  • Refine the legs and feet
  • The leg can open to access the gun.
  • Refine the Hips area
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  10 October 2013
Thumbs up

You work fast!
Is looking really cool, keep the good work
 
  10 October 2013
Thanks Pablo
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  10 October 2013
Looking better.
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Silo, 3D Coat, Blender
C, C++, Java

Currently working on...HCR #42
 
  10 October 2013
I just find new blueprints to adjust from (by a new Patlabor fan friend). Update soon
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  10 October 2013


Work-in-Progress 006
  • Find new blueprint: I adjust
  • Didn't adjust the head with my new blueprints.
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Last edited by Scote : 10 October 2013 at 02:16 AM.
 
  10 October 2013
Keep going buddy. Be a shame to give up on such a lovely model.
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Silo, 3D Coat, Blender
C, C++, Java

Currently working on...HCR #42
 
  10 October 2013
I didn't finish The base of the back yet. I plan to focus on the hands. Not much Refs yet but my new friend will help me with it.
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  10 October 2013


Work-in-Progress 007

Well I spent some time on everything except the hands
  • Define: Arms, Forearms, Shoulders, Beacons, chest, Forehead, knees and legs.
  • Still didn't adjust the head with my new blueprints.
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Last edited by Scote : 10 October 2013 at 09:56 PM.
 
  10 October 2013
This looking good all the time. I really like it a lot.
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Silo, 3D Coat, Blender
C, C++, Java

Currently working on...HCR #42
 
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