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Old 05-30-2013, 12:00 PM   #16
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It is looking good, but I think you could take more care with the details. It seems you have alot going on, maybe taking more hints from the original would help. I don't think there would be lateral wrinkles on the bicep for example. You get that sort of wrinkling in thin skinned compression areas like the forehead wrists and neck.
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Old 05-30-2013, 01:10 PM   #17
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Hi Airflow.

Thank you for the tip,
I'll be updating tonight.
thanks for be following the progress.

Last edited by antonioperes : 05-30-2013 at 01:17 PM.
 
Old 05-31-2013, 10:57 PM   #18
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Hi guys!

Update.





Last edited by antonioperes : 06-02-2013 at 12:19 AM.
 
Old 05-31-2013, 11:09 PM   #19
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Damn. Makes me wish I was beavering away at the Dragon from 7th Voyage...could have had a rumble!

Excellent progress as usual.
 
Old 06-02-2013, 12:09 AM   #20
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Hi Boone.
Thank´s man!
I loved your comment.
I started modeling dragon who'll be fighting with ciclop.
I hope you enjoy

Base mesh - 3ds max 2013.

Dragon.



Update Ciclop




Last edited by antonioperes : 06-02-2013 at 12:28 AM.
 
Old 06-02-2013, 05:53 AM   #21
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And the dragon too, very nice?

The detail on your Cyclops is outstanding.
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Old 06-05-2013, 02:03 PM   #22
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holy balls im glad im not doing the cyclops too!
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Old 06-06-2013, 12:48 PM   #23
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Thank you Mr. WyattHarris
I'm very glad you liked the model.
Hi mlager8.
thanks for replying here.
I'm posting new updates of dragon.
I hope you enjoy.

Base mesh - 3ds max 2013.








Last edited by antonioperes : 06-06-2013 at 01:17 PM.
 
Old 06-06-2013, 06:42 PM   #24
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Antonio, this is bloody amazing.
 
Old 06-08-2013, 10:52 PM   #25
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Hi Boone!
Thanks for being watching.
I'm very glad you liked it.
I'm posting my beginning of the scales of the dragon.


Dragon.
First details of the head



Base mesh Dragon vs Cyclop.


Last edited by antonioperes : 06-08-2013 at 10:58 PM.
 
Old 06-08-2013, 11:51 PM   #26
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Damn, you have blown me out of the water, Antonio. You are so good at this modelling thing.

Not so sure about the Cyclops and Dragon shot though...it seems..."playful", if you see what I'm getting at!
 
Old 06-09-2013, 04:31 AM   #27
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That should look awesome Antonio, keep it up.
Question, what's your polygon count on the dragon in that ZBrush screenshot.
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Old 06-10-2013, 12:40 AM   #28
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Hi Guys!
Thanks again Boone.
I will keep updating.
Thanks for monitoring progress.

Hi Mr.WyattHarris.
The head has 785.682 polys.
Thanks again for watching.

I am following all works.
All are to be congratulated.
I am very happy with the results of the artists.


My congratulations.




Updates






Last edited by antonioperes : 06-10-2013 at 12:51 AM.
 
Old 06-10-2013, 11:10 AM   #29
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You make a aweseome work, incredible ambition.
I'll keep my fingers crossed.
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Old 06-11-2013, 12:42 AM   #30
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Hi Tombery.
I loved your answer.
Thanks for posting here.

New update.







Thanks all.

Last edited by antonioperes : 06-11-2013 at 01:12 AM.
 
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