HMC MINI-Chalange#37:Femme Fatale! dorothy malone

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  02 February 2013
HMC MINI-Chalange#37:Femme Fatale! dorothy malone

Hello Friends, I will tackle the Femme Fatale dorothy malone.



Ok I start the next days, as long as I take time studie anatomie to
preparation.



Sorry for to misunderstand in future, becouse my english bad.
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  02 February 2013
I beginning little start with sculp.
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  02 February 2013
I think I'm standing in work, at least I have a little progress may.

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  02 February 2013
Beauti was so different in the passed, love that you are using her as reference and it looks really good so far =) keep it going!
 
  02 February 2013
today something made. the next day I'll have more time.
I think starting soon the pose, with the time come the next work on garment.
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  02 February 2013
little of my next inspiration picture for the dress.


the moment of progress, soon I find time draw up the proportion.
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  03 March 2013
Looking like a good start. Those proportions look a bit off though. Pull that white dress ref into your scene and work out those proportions. Those head to bust to waist to hips proportions are perfect in that ref and your model is still missing the mark. The hips to waist one is especially important.
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  03 March 2013
Hi, I think you need to drop down a few subdivisions and work at a lower res, smooth out the lumps and bumps, and slowly work on separate areas. The face for instance needs more overall work to get it the right shape, if you can find out how to use the floor in zbrush to create image planes you can get ref into the viewport, it will help tons.
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  03 March 2013
Thanks, I went to the standart pose and will begin to form carefully,
I try to follow your council.
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  03 March 2013
Nice start!
Yeah like has been said, high poly surfaces are kind of hard to control and they get lumpy quick. Maybe you could remesh this one and work on a lower level like was suggested.
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  03 March 2013
Hey Thanks, maybe that's a little better, I'm back subdivisions where I previously applied retopoly and I've made the pattern.

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  03 March 2013
I think either the head is too big or the body is too small. play around with a new layer.
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  03 March 2013
Thanks for your command.
I thought I lost the thread but I still found the connection.

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  03 March 2013
Wow, this has come on leaps and bounds. Great work. The hands are working alot better now.
Nice.
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*(GOZER)-During the third reconciliation of the last of the Meketrex Supplicants, it chose the form of a giant SLOAR...


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  03 March 2013
Looking good. The proportions have come along nicely the head looks great.

I'm not sure I would ever model on the pattern on the dress though. that seems like it could be done in the texture. Even if you're not planning on texturing it fully using the pattern as a normal or displacement map might give you a lot of freedom down the road.
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