HCR MINI-Challenge#37: Femme Fatale-Lisbeth Salander

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 02 February 2013   #1
Angry HCR MINI-Challenge#37: Femme Fatale-Lisbeth Salander



Hi, this is my character, Lisbeth Salander, I think, i had taken a complex one and would be making only the bust. Currently i am not sure about the hairs, that might be fibre mesh or maya hair.. Dont know...
I will be back with my block mesh soon.
Thanks.
__________________

renz.

 
Old 02 February 2013   #2
Good choice. I would probably go with Maya hair if your going to texture her. Fiber mesh if she is untextured.
__________________
*(GOZER)-During the third reconciliation of the last of the Meketrex Supplicants, it chose the form of a giant SLOAR...


MY HMC
 
Old 02 February 2013   #3
Hello, here is an early update on Lisbeth/Basemesh.

thanks.
__________________

renz.


Last edited by renzart : 02 February 2013 at 08:18 PM.
 
Old 02 February 2013   #4
Looks great. Working fast.
__________________
*(GOZER)-During the third reconciliation of the last of the Meketrex Supplicants, it chose the form of a giant SLOAR...


MY HMC
 
Old 02 February 2013   #5
Man you are too good Renesh. Excellent start.
__________________
HMC: Model Collection
WIP: Harris Nut House
WIP: WarCraft Troll
wyattharris.com Dig it!
 
Old 02 February 2013   #6
good start and nice topology. did you do all that in 3dsmax/maya ?
__________________
Cg Blog?
 
Old 02 February 2013   #7
Nice, looking really good so far. Can't wai to see updates on this one.
__________________
...more than meets the eye

WIPS
HCR#30 PixarMashup
 
Old 02 February 2013   #8
Thanks Airflow,Wyatt Harris, gyarados and reedomatic01
@ gyarados_ yes i made it in maya.
__________________

renz.

 
Old 02 February 2013   #9
here is an update on head in zbrush. currrently i am stuck with the blend between her cheeks and jaw.. i will try to fix them when i am done with all polymodeling. Hair, eyeball texture, eyebrow are temporary.
Any way i am going to start with her jewellery and other accessories.
and will be back on sunday night with my next update.
thanks.
__________________

renz.

 
Old 02 February 2013   #10
Thumbs up

Ohhh yeah! Welcome back in the club Renesh!
__________________
Casting Refs: CGready.com - CG Movies list: CGanimated.com
 
Old 02 February 2013   #11
that's a cracking choice! best of luck
__________________
www.mdadela.com



 
Old 02 February 2013   #12
thanks Scote and Intervain
i worked a bit more on her likeness.
__________________

renz.

 
Old 02 February 2013   #13
Just wondering Renesh, what angle of view do you use in zbrush?
__________________
Cg Blog?
 
Old 02 February 2013   #14
great stuff, the face is very close to her!!
__________________
www.albertfeliu.com
 
Old 02 February 2013   #15
Oh yes, Sweden's premier tattoo artist! I'm looking forward to this one, so far its looking great.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:49 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.