CGTalk > Community Challenges > Modeling Challenge
To minimize the ads you see on this page create a CGTalk account and log in HERE
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 12-03-2012, 04:53 PM   #16
WyattHarris
Daddy x 4
 
WyattHarris's Avatar
CGSociety Member
portfolio
Wyatt Harris
WyattHarris.com
Baton Rouge, USA
 
Join Date: Aug 2004
Posts: 5,681
That is a heck of a model. Great job so far.
Quote:
Originally Posted by mlager8
Anyone seeing any problems or things that need work? I'd like to have my model in the bag before rendering, realizing theres problems, then going back to modeling... again *facepalm*
Can you post a non-wireframe verison? Sometimes smoothing errors will hide in the wires.
__________________
HMC: Model Collection
WIP: Harris Nut House
WIP: WarCraft Troll
wyattharris.com Dig it!
 
Old 12-03-2012, 05:30 PM   #17
mlager8
Lord of the posts
 
mlager8's Avatar
portfolio
Matthew Lager
3D artist
Oceanside, USA
 
Join Date: Nov 2008
Posts: 875
Thanks Wyatt, following your ecto1 pretty closely too!
Heres the smooth non wire version



Uploaded with ImageShack.us
__________________

 
Old 12-03-2012, 11:48 PM   #18
CKPinson
Expert
 
CKPinson's Avatar
portfolio
CK Pinson
Network ADMIN
Govt
West Palm Beach, USA
 
Join Date: Mar 2007
Posts: 1,944
Send a message via MSN to CKPinson
Very NICE!
__________________
CK Pinson
 
Old 12-04-2012, 04:01 AM   #19
maje3d
Mr. Modo
portfolio
Andrew Majewski
Microstation 3D and 2D Guru
General Dynamics
USA
 
Join Date: May 2003
Posts: 412
That's some detail you've got going on there! This is definitely a contender in my book!
__________________

 
Old 12-04-2012, 09:17 AM   #20
Bjiz
Veteran
portfolio
Sybren Tancock
Utrecht, Netherlands
 
Join Date: Jun 2005
Posts: 50
hm, I have to step it up a bit I guess now Mlager

Looking very good, can't wait to see it in materials!
 
Old 12-04-2012, 07:45 PM   #21
mlager8
Lord of the posts
 
mlager8's Avatar
portfolio
Matthew Lager
3D artist
Oceanside, USA
 
Join Date: Nov 2008
Posts: 875
Thanks guys, was trying to decide what kind of scene to put this in, but having a hard time figuring something out. I thought maybe a villain hideout or lair but I dont know if the red skull has anything like that. Any ideas?
__________________

 
Old 12-27-2012, 07:31 PM   #22
mlager8
Lord of the posts
 
mlager8's Avatar
portfolio
Matthew Lager
3D artist
Oceanside, USA
 
Join Date: Nov 2008
Posts: 875
Massive Update

Ok so I have a lot to update here. First off I was trying to think of a setting for the hydra coupe. Since it's the red skulls car, I though his headquarters/evil lair would be suitable. After searching around I couldn't find any definitive image of what (or if it exists) the red skulls digs would look like so I just decided to make my own batcave/hydra army headquarters.

This is soft of my ww2 underground bunker inspiration:




And here is what I came up with, there are 2 detail sets followed by what my final shot will be:

set1


set2


final shot


This is the final detailing on the car. I finished the engine compartment and modeled all the underbody asets including the rear end tandem axle, and the front end suspension.



__________________

 
Old 12-27-2012, 07:37 PM   #23
mlager8
Lord of the posts
 
mlager8's Avatar
portfolio
Matthew Lager
3D artist
Oceanside, USA
 
Join Date: Nov 2008
Posts: 875
forgot this one, a textured version, no wires on:

__________________

 
Old 12-27-2012, 09:32 PM   #24
WyattHarris
Daddy x 4
 
WyattHarris's Avatar
CGSociety Member
portfolio
Wyatt Harris
WyattHarris.com
Baton Rouge, USA
 
Join Date: Aug 2004
Posts: 5,681
Yeah man, that is looking nice.
__________________
HMC: Model Collection
WIP: Harris Nut House
WIP: WarCraft Troll
wyattharris.com Dig it!
 
Old 12-29-2012, 04:43 AM   #25
CKPinson
Expert
 
CKPinson's Avatar
portfolio
CK Pinson
Network ADMIN
Govt
West Palm Beach, USA
 
Join Date: Mar 2007
Posts: 1,944
Send a message via MSN to CKPinson
Looks awesome- hope i can find time to make a detailed background- keep it up!
__________________
CK Pinson
 
Old 12-30-2012, 03:55 AM   #26
Surgeuk
Сергiй
 
Surgeuk's Avatar
portfolio
Sergey Podgorodniy
New Cumberland, USA
 
Join Date: Dec 2003
Posts: 110
Looks awesome! Love all the details you have added.
 
Old 12-30-2012, 05:47 AM   #27
Scote
just a creator
 
Scote's Avatar
portfolio
Samuel Cote
3D Artist / FX Coordinator
Montreal, Canada
 
Join Date: Jan 2011
Posts: 2,623
Yah! Real cool enviro man. Love the details you put just on the underparts
__________________
Casting Refs: CGready.com - CG Movies list: CGanimated.com
 
Old 01-02-2013, 06:46 PM   #28
mlager8
Lord of the posts
 
mlager8's Avatar
portfolio
Matthew Lager
3D artist
Oceanside, USA
 
Join Date: Nov 2008
Posts: 875
Thanks fellas, trying to crank out a real nice render. Having some trouble getting my rockwall to displace properly, but other than that I'm right on schedule to finish by the 7th.

Good luck guys, 5 days left
__________________

 
Old 01-09-2013, 02:28 PM   #29
mlager8
Lord of the posts
 
mlager8's Avatar
portfolio
Matthew Lager
3D artist
Oceanside, USA
 
Join Date: Nov 2008
Posts: 875
Final Entry

Pretty much all done. My render is about 95% of where I want it to be, but I just dont have time right now to fix the few things that are bothering me.

Anyway everything was modeled and rendered in maya with vray for the beauty and mray for a few extra passes.

It hard to say how much time I spent because of varying blocks of working hours, but I would guess between 80 - 100 including render time.

Clay renders: (please click through for full size)

















and the final image: (click through twice for high rez)




The setting is the supposed headquarters of the red skull's hydra army. I was going for a wwII underground bunker / research facility. The door built into the rockface is maybe some kind of nuclear reaction chamber buried deep below the earths surface. I tried not to over shadow the car too much and another color probably would of made it pop, but what bad guy dosent drive a black car?

Had a great time with this one and really enjoyed watching a lot of the entries. Good luck everyone!
Till next time
__________________


Last edited by mlager8 : 01-09-2013 at 04:37 PM.
 
Old 01-09-2013, 03:40 PM   #30
Scote
just a creator
 
Scote's Avatar
portfolio
Samuel Cote
3D Artist / FX Coordinator
Montreal, Canada
 
Join Date: Jan 2011
Posts: 2,623
Nice render.. love the shader. The car don't seam to fit in the enviro.. miss the red glow from behind
__________________
Casting Refs: CGready.com - CG Movies list: CGanimated.com
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 02:20 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.