Originally Posted by JohnnyRandom
Hey Cool! and mapping stuff too! Lego Bunny just in time for Easter The Shell+Grow is awesome, I wouldn't have thought to use the Selection channel + Value*CurrentTime to select and delete, that has to be faster than a volume select.
Not necessarily faster, but more precise, since you can get every single particle in the XY plane revealed (remove the 100* part and extend your sequence to 10000 frames and you will get ONE LEGO block per frame). With a Vol.Select, you can do one Z row at a time, but it is tricky to reveal pieces within the XY plane...