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Old 09-07-2010, 02:38 AM   #1
Bobo
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Borislav Petrov
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Krakatoa 1.6.0 Rendering Introduction Videos

The following YouTube videos provide an overview of some basic Krakatoa rendering techniques using the Evaluation Version 1.6.0 (meaning that you don't have to pay a penny to follow and produce the same results!)

Part 1: PRT Volume, Lighting, Emission and Absorption:
http://www.youtube.com/watch?v=eudomaAnI6o

Part 2: Normals and Environment Reflection Maps:
http://www.youtube.com/watch?v=JhNsN289pcU

Part 3: Particle Color Sources:
http://www.youtube.com/watch?v=2xOR_jqDhME

More to come in the near future...
Share and enjoy!
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Old 09-07-2010, 07:57 AM   #2
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Great stuff Bobo! Krakatoa 2012 looks great! hehe..
Must push my work to upgrade for the next job!!
Would love to see more videos
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Old 09-07-2010, 08:59 AM   #3
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The render settings docked to the frame buffer is an awesome touch, hadn't seen that one yet
 
Old 09-07-2010, 01:42 PM   #4
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Sweet! finally some first hand videos

The docking is very MR with larger format renders i always have trouble with that on my notebook tho(not enough resolution)...But knowing krakatoa's genius it can be undocked
 
Old 09-07-2010, 04:06 PM   #5
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Quote:
Originally Posted by Glacierise
The render settings docked to the frame buffer is an awesome touch, hadn't seen that one yet


It has been around since after Max 2009 shipped in 2008! In fact, the reason Autodesk implemented the VFB extension panels in MAXScript was that we lobbied at Siggraph 2007 since I wanted Krakatoa to be able to provide its own set.

I recorded at 1280x960 (a fraction of my desktop area) and there really wasn't much room for both the main GUI and the VFB, so I used mainly the VFB controls. But that's just an option.
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Old 09-09-2010, 02:57 PM   #6
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Great effort! I have wanted to try Krakatoa for a time now, and these videos was the last push I needed.
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Old 09-11-2010, 05:40 AM   #7
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Yet another video, this time mostly about MagmaFlow

http://www.youtube.com/watch?v=9rmOunBRKoA

This one is meant to show some basic workflows inside the particle data channel editor, while producing a relatively cool animated "gridify" effect...
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Old 09-13-2010, 08:14 PM   #8
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Just a note that I have added an English Captioning track to all videos.
I also tested the auto-translation into Bulgarian and German and it kind of works, at least to get an idea what it is about.

The automatic CC generated by YouTube was ridiculous (think "broken phone game"), so I had to rewrite the text completely.

Share And Enjoy!
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Old 09-18-2010, 11:47 AM   #9
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Firstly very thanks.

I'm from Turkey and I'm 17.I'm 3ds max user since 2008.But I focused to particle fx to myself since june 2009...Now I learning particle flow and afterburn )...

Sorry for my English.Very Thanks...

Last edited by guero38 : 09-19-2010 at 07:59 AM.
 
Old 09-19-2010, 01:45 AM   #10
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Thank you Bobo.
You are the man.
Fantastic tutorials.
Cheers
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Old 09-26-2010, 06:28 PM   #11
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Thanks Bobo - these videos are great
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Old 09-27-2010, 01:20 AM   #12
Bobo
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Two New Videos showing Particles Following A Path!

I just posted two new videos to YouTube which show the "Holy Grail" of Particle Flow users - particles following a path - implemented using Krakatoa tools.

Part 1: http://www.youtube.com/watch?v=Ps1FWERTRrs
Part 2: http://www.youtube.com/watch?v=n2OPHxFCp_8

Note that this will work with Krakatoa v1.6.0 Service Pack 1 and possibly with 1.5.x, but there was a bug in 1.6.0 that caused the velocities of a deformed PRT Loader to be inverted, so it is not recommended using the build 43178.
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Old 09-27-2010, 01:45 AM   #13
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Quote:
I just posted two new videos to YouTube which show the "Holy Grail" of Particle Flow users - particles following a path - implemented using Krakatoa tools.


Very cool!
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Last edited by JohnnyRandom : 09-27-2010 at 04:38 PM.
 
Old 09-27-2010, 09:45 AM   #14
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Thanks so much...
 
Old 09-27-2010, 10:08 AM   #15
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the first two tutorials for krakatoa that I totally understand

Bobo, I'm wingless from the wall of commands that opens in the krak UI...
running the risk of looking like Homer Simpson, I hope one day come a more digestible UI for noob users
 
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