Position Object with animated greyscale map?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
Old 10 October 2006   #1
Unhappy Position Object with animated greyscale map?

Hello everyone!

I try to emit particles from an object with animated greyscale map: the white parts emit the particles. But unfortunatelly the particles freeze on frame 0 (=the initial state of the greyscale map), they just ignore the map animation! I tried UVW Mapping Modifier animation, animation within the Material Editor... Nothing helps... Am I doing anything wrong or is it a PF issue

Any ideas? Workaround?

Thank you very much!!!

VFX artist
Old 10 October 2006   #2
PF isue.
May be U coud do it with some of gadgets in PfToolBox. But I am not sure.
Other way- Livespan to 1. Emit on ewery frame. But it is more than flickering. Somehow useless.And do a search next time it was discused already.
My TEN entry My THU entry
I didn't leave Max/Autodesk...they left me.
Old 10 October 2006   #3
Hi stefan,

Thanks for the answer. Yes, I already did a workaround using an Age Test of 1 frame and created an event loop. Well it works somehow, although I would be happy to see an animated map in action

VFX artist
Old 10 October 2006   #4

Oleg Plis help us!.
Old 10 October 2006   #5

ok, I found a neat workaround, using a collision test operator with multiple gizmos, combined with a smart chosen delete operator and some particle age within the material. works for me...

VFX artist
Old 10 October 2006   #6

tadaaa! Problem actually solved!

I used for Position Object the option "Selected Vertices", which i selected through the Volume Select Modifier (you can select stuff using a texture map).

E voilá!

VFX artist
Old 10 October 2006   #7
I have done this many times in the past with no problems. There is an option in the Position By Object (and Speed by Surface for that matter) to tell it to look the animation of the object (which includes animated materials applied to them). It is a check box with a name like, Animated or Animated Object or something (I am not in front of max at the moment).
Proverbs 17:28 - Even a fool is counted wise when he holds his peace; When he shuts his lips, he is considered perceptive.
Old 10 October 2006   #8
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 11:06 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.