Particle systems - Alien attacks.

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
Old 03 March 2013   #1
Particle systems - Alien attacks.

Hi all,

The current project that I am working on is alien attacks on a city.
The link to the video is below:

What I am trying to do is, after the alien fighters roll into the sky after a 360 degree rotation, I want them to float in the air, not just be stagnant. All the fighters are controlled by the pflow systems and now how do I make them float in the air?
Thanks all.
Old 03 March 2013   #2
Add a turbulence only wind spacewarp (ie 0.0 strength, values in the turb fields) it should give you some simple turbulent motion
poof ~>Vimeo<~
Old 03 March 2013   #3
Thanks Johnny,

it kind of worked out, still tweaking the settings to have a fine motion.
Thanks all.
Old 03 March 2013   #4
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 07:50 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.