Pflow refresh Problems

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Old 03 March 2013   #1
Pflow refresh Problems

Hello!
I'm working on a scene with PFlow, with several events.
I'm having problems with the refresh of the particles in the scene.
Sometimes I open the scene and no particles in the camera, but in the left view, if they are there. Sometimes I open the scene and the particles are fine.

I fix returning to a old scene.

These problems are normal?
Is there any way to prevent this from happening?

Thank you!
 
Old 03 March 2013   #2
Yes, unfortunately

Some setups it is inherent others unexplainable.

Similar thread:

http://forums.cgsociety.org/showthr...f=206&t=1001947

You can try a few things. I didn't want to type this again
Quote: ... I would try a few things like:

  • Make sure all the hidden PF objects are all on the same layer
  • Clean out any errant events and/or operators
  • Delete the Particle View ( MXS "delete $Particle_View*" a new one will be created)
  • Unwire and delete the PF Source and create a new PF Source and rewire.


Also hitting the ";" semi-colon will toggle all PF Source on or off, often toggling them will refresh.

If your viewports are "disabled" (the "D" key over any active view) they won't refresh until you make them active.

Also check the Time Configuration dialog "Active Viewport Only" if enable only the selected view is supposed to playback.
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Old 03 March 2013   #3
Ok!!! Ths for the tips!, I try it
 
Old 03 March 2013   #4
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