|11-16-2012, 08:54 PM||#1|
Kim Alex Nielsen
Join Date: Jun 2011
Toonshader as emitting map ?
I have tried to use the toon-shader as an emitting map for particles. To be more precise I want to use the contour of the toon-shader to emit particles from, but so far no luck - is it because the contour shading is a post effect ? or am I doing something wrong ??
It would be nice if somebody have a know-how with this or have a work around
I know you can do the select edges, but it doesnt give the same effect and it would take ages with this project.
Thank you very much for time and help
|11-16-2012, 08:54 PM||#2|
Join Date: Sep 2003
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