11 November 2012 | |
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Kim Alex Nielsen
Technical Artist
Vancouver,
Canada
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Toonshader as emitting map ?
Hi,
I have tried to use the toon-shader as an emitting map for particles. To be more precise I want to use the contour of the toon-shader to emit particles from, but so far no luck - is it because the contour shading is a post effect ? or am I doing something wrong ?? It would be nice if somebody have a know-how with this or have a work around ![]() I know you can do the select edges, but it doesnt give the same effect and it would take ages with this project. Thank you very much for time and help /Bonemaw |
11 November 2012 | |
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