Toonshader as emitting map ?

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  11 November 2012
Toonshader as emitting map ?


I have tried to use the toon-shader as an emitting map for particles. To be more precise I want to use the contour of the toon-shader to emit particles from, but so far no luck - is it because the contour shading is a post effect ? or am I doing something wrong ??

It would be nice if somebody have a know-how with this or have a work around

I know you can do the select edges, but it doesnt give the same effect and it would take ages with this project.

Thank you very much for time and help

  11 November 2012
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