|09-16-2012, 11:19 AM||#1|
Hove, United Kingdom
Join Date: Sep 2012
Particle paint not working, floating
Iv been trying to figure out for ages now why when I try and paint onto a plain using particle paint that the particles seem to just float above and bellow randomly instead of sticking to the plane. I have selected it to paint at surface.
I have read other posts asking the same thing and it seems to be a problem with 3ds max 2012. Someone suggested in another post to use a lock and bond walk around but I dont understand what they mean or how to go about doing this?
Any help would be really appreciated as Iv gotten really far with this scene and I dont want to just walk away from it.
All the best
|09-16-2012, 11:19 AM||#2|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|