Lock/bond to animated surface not always working

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  05 May 2017
Lock/bond to animated surface not always working SOLVED

Hi, here is my question:
Sometimes, when I add a lock-bond to deform a (BirthGroup) particles, works, sometimes doesn't.
In other scenes I have working around and I finally get to have some modifiers as cloth -deactivated- and on top of that, an oldschool Affect Region, or FFDs, and it works.
But when I add them from zero, it doesn't react.
Not affect region, not morpher, not ffds, not wave... but Cloth yes. Do you know if its some weird bug? Thanks!

with standard mod

Last edited by mariohyeah : 05 May 2017 at 06:45 PM.
  05 May 2017
Aaah, I figured out... me silly...the modifier must be animated, so the vertex are... and became a true "animated shape" :P
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