Walk wit Me as I wrap up my "MonDragon" creation

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  10 October 2010
Walk wit Me as I wrap up my "MonDragon" creation

I've yet to finish the this project. Have to finish the Arms, Tail, and Pelvic area, + cleanup of the rest of the mesh. Since I'm doing this at home, I'll be asking for help here on keeping this character as dope as possible while sticking to the concept.


Right now:

Chest :


Legs:




concept:


reference:
 
  10 October 2010
Man thats a cool design and from what I can tell the model is looking pretty sweet.

Would you mind posting some wires of the torso? Not so much to crit, but for me to learn from.

Thanks.
 
  10 October 2010
Sure, thanks for the upliftment. give me a few minutes to upload more pics. Right now Im working on the arms.
 
  10 October 2010
Hey thanks man.

I'm working on a character for school, but I always have problems with how the chest flows into the shoulders and shoulders to the rest of the upper arm.

This should make for another good reference.
 
  10 October 2010
Originally Posted by FatherO: Hey thanks man.

I'm working on a character for school, but I always have problems with how the chest flows into the shoulders and shoulders to the rest of the upper arm.

This should make for another good reference.


Cool hope it helps. Im still gonna have to do some fixing on the chest and lats area. It should be done soon.
 
  10 October 2010
In the middle of Rigging and I just got stuck figuring the pole Vector or joint issue here. having problems with the hand IKhandle. the elbow is bending the wrong way even theough I think the joints are all oriented correctly. Can anyone help me to solve this problem????? Driing me nuts ...

joint orientations


joint orientations elbows bending angle when i pull the ikhandle


joint orientation when adding the pole vector constraint to the ikhandle. the arm totally flips sideways.


model update.



Also Mr. Stalhberg took the liberty of blessing my rendition with hs update on "Paintover Please". Looks great And I look forward to its 3d creation!!

 
  10 October 2010
You'd need to put even the slightest bend in the desired angle of the joints. Having them perfectly align will cause undesired effects.
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Kiel
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  10 October 2010
Thanks for the info!! Solved the problem. Rig is almost done.
 
  10 October 2010
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