My basic mesh head [wip]

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Old 04 April 2010   #1
My basic mesh head [wip]

This is a very start model for my head anatomy/topology study.

I'm really interested make it more realistic as I can.

any comment or critique are welcome!


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Last edited by Lluc : 04 April 2010 at 09:38 AM.
 
Old 04 April 2010   #2
improving and detailing face topology:

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Old 04 April 2010   #3
Improving proportions:

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Old 05 May 2010   #4
Finishing!!

The basic mesh is almost done! Now time to detailing with sculpting tools!

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Old 05 May 2010   #5
Topology restart!!

I have to improve the topology if i want to animate this!

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Old 06 June 2010   #6
Cool ! nice start man
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Old 09 September 2010   #7
Are you using any photos for reference? My initial reaction after watching the last picture, is that the eyes are too far apart. Otherwise I'd say the wireframe looks good!
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Old 09 September 2010   #8


also, this is a good read:
http://www.phungdinhdung.org/Studie...e_modeling.shtm
 
Old 09 September 2010   #9
The model looks great. You have to further tweak the head, though. It kinda looks unreal. That is, if you're aiming for realism. I can't get exactly what it is but there's certainly something you have to fix with the head.
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Old 09 September 2010   #10
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