My basic mesh head [wip]

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  04 April 2010
My basic mesh head [wip]

This is a very start model for my head anatomy/topology study.

I'm really interested make it more realistic as I can.

any comment or critique are welcome!


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Last edited by Lluc : 04 April 2010 at 09:38 AM.
 
  04 April 2010
improving and detailing face topology:

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  04 April 2010
Improving proportions:

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  05 May 2010
Finishing!!

The basic mesh is almost done! Now time to detailing with sculpting tools!

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  05 May 2010
Topology restart!!

I have to improve the topology if i want to animate this!

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  06 June 2010
Cool ! nice start man
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  09 September 2010
Are you using any photos for reference? My initial reaction after watching the last picture, is that the eyes are too far apart. Otherwise I'd say the wireframe looks good!
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  09 September 2010
The model looks great. You have to further tweak the head, though. It kinda looks unreal. That is, if you're aiming for realism. I can't get exactly what it is but there's certainly something you have to fix with the head.
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  09 September 2010
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