High poly models to low poly version

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Old 02 February 2008   #1
High poly models to low poly version

Hi everyone,

It´s been a while now since I´ve been looking how to animate a high poly character with a low poly version model, specifically , for a zbrush_maya pipeline, however, i can´t find the answer anywhere
I´ve found how to convert details from zbrush as a desplacement, but not how to reduce the polygonal count, so I´ve decided to call cgtalk travelers for aid
If this is really not a conspiracy of ILM against me and you help me, we will all dance hand by hand in our proper country´s tradicional outfit with a smiling sun and a rainbow as a background, if you don´t, the world will turn out just as in those Robocop movies.

Anyway, thanks for the help!
 
Old 02 February 2008   #2
Check it out man
http://www.3dtotal.com/team/Tutoria...ng/mudbox05.asp
.Hope the concept work for you.
 
Old 03 March 2008   #3
thank you very much pchoi
 
Old 03 March 2008   #4
It's Pckhoi not Pchoi man, carefull
 
Old 03 March 2008   #5
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