|01 January 2008||#1|
Warp Gate Studios CEOportfolio
Warp Gate Studios.
Buenos Aires, Argentina
Help About torso
I never modeled a torso and here.
Every1 like muscles and i was wondering how to aproach the torso muscles and the arm muscles.
i need some advises on the aproach. like how should i cut or split the verts.
i add some pics.
Also i will like to know if i am doing something wrong with this base mesh.
|01 January 2008||#2|
Join Date: Dec 2007
There's more than one way to approach modeling the body but they all adhere to the same rules.
1) Edge loops must add to the silhouette of the torso
2) A higher concentration of edge loops around areas that flex (elbows, knees, inner thighs, etc).
3) The torso must hold its form while it deforms.
Those are the fundamental rules I've learned. I'm sure there are more that escape me right now.
Personally, like to think of the muscles as separate objects. First I start with a block, make some horizontal cuts and move the verts so it has the shape of a body. Then I go back and start cutting into it, carving the muscle shapes into the block.
I've only been doing this for a year and this is what I've learned. I'm sure there are many more experienced members with valuable information to add.
|03 March 2008||#3|
Bar Stool Enthusiastportfolio
Join Date: Mar 2005
Here's a link to one of the best tuts around.It's for the female torso,but will give you a good idea on how to go about cutting detail into a model.
(just go to Tutorial>Subdivision body-modeling)
|03 March 2008||#4|
Join Date: Sep 2003
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