|04 April 2012||#1|
Broccoli plant 3d model
Good day to everyone! I'm quite new on this forum.
I need to make a 3d-model of Broccoli vegetable, just like this: http://upload.wikimedia.org/wikiped...ection_edit.jpg
The main problem is to make broccoli-flowers by geometry. No texture, no displacement needed.
I know there's a good plugin like Grow-FX, but maybe there's another way to make it? Maybe just an idea... I'm quite familiar with polygons.
Is anyone could help me?
Thanks a lot and sorry for my English.
|08 August 2012||#2|
Join Date: Jan 2011
Maybe you can try to create the all shape and then emit particles(disable the speed) on that shape wich represent where the "broccoli-flowers" are. Once you have particles in the shape you just have to instance a mesh already created of a flower. You will see the flowers on the position of your particles (for this exemple you would probably need to emit a lot of particles)
If you can try houdini use a scatter node in the shape then you will have a really nice control on how to place these flowers.
I hope you understood something
|08 August 2012||#3|
On the run!
Graphic designer extraordinaire
Join Date: Feb 2002
You could try going the fractal modeling way.
I've seen many fractal objects that look pretty much like broccoli.
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