Sketchbook Thread of Bill Melvin - 2D/3D

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  03 March 2011
Thanks Alexander.
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It’s back to Alfred. I scrapped the old head since it went too far in the wrong direction. I used the head from the female anatomy study for this one.
Started the hair (with a ways to go on it) and will add skin details soon.
–ZBrush screen grab shown below.



Here's a basic render of the second highest level mesh subdivision from Cinema 4D--will play around with displacement map later.



When done, I might just turn him into Rodney Dangerfield.
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Last edited by Quadart : 03 March 2011 at 12:39 PM.
 
  03 March 2011
Even though the head still needs a lot of detailing and corrections (finishing), I’m playing around with a Birds theme for an illustration. I placed a 3d tie shaped mesh, mapped with an Escher styled bird pattern, in the image to get an idea of where I need to go with the idea. The blackbirds will morph into more realistic shadowy crows with a flurry of flying crow shadows cast high in the background of the image. That’s the idea anyhoo. The eye is painted in.



ZB rendered head used:



Of course I had to make my own MCE tessellated pattern.

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Last edited by Quadart : 03 March 2011 at 12:09 PM.
 
  04 April 2011
More back burner stuff. I did an airbrush illustration back in the 80s that I went off the rails on and always entertained the thought of resurrecting. So I started playing around with the chopped up pieces of the scanned airbrush work, started repainting the face and got rid of the horrid color, working it up from monochrome. Everything will be re-illustrated anew. I’m going to TRY for a hybrid Jason Seiler/Mark Fredrickson rendering look for this project--should be fun.



I’ll need to do some sunny floral still life paintings after this.
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Last edited by Quadart : 04 April 2011 at 03:27 AM.
 
  04 April 2011
wow that's amazing! and I gotta say I also love the neon 80's version too.
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  04 April 2011
Originally Posted by Quadart:

I like this one, especially the creative idea. I think the frontal lighting looks flat, as well as you could add irregularity to the tie, i.e making something like folds in terms of lighting, not making those birds all equal. Though I like the noire-style window on the background, I think fading the tie into relative darkness there would be beneficial.
 
  04 April 2011
mxyzptik – Thanks—glad you like that 80s version too.

mister3d – good to hear you like the idea. Thanks for the crits. The tie is weird there. It was a proxy 3d object to test the bird pattern out to see if it was even worthwhile to pursue. The way the tie loops and is shaped is wrong and has been replaced with another, which I’ll show when the image is a little further along. The window light (coming from a window in front of Alfred) is intended to create a light area ‘field’ out of which the white birds manifest into the tie (just an optical effect). It needs to be developed yet. The overall lighting will be much more moody and voluminous. I may add a shadow shape on his face as well. This piece is another backburner thing that I open up occasionally and work a little on from time to time.
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  06 June 2011
Did some tie and bird work on Alfred. Still a long way to go, lots to resolve yet. I may abandon the 3d emphasis on the head and illustrate the rest of it for a more painterly piece, using Painter. I just upgraded to Painter 12 (from version 8) and want to give it some serious attention after years of disgust with ALL of the earlier versions slowness issues with large oil brushes. The illustration will represent a reflection in a broken mirror.

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  06 June 2011
Really like what's happening with your Hichcock piece. Great idea using the Escher factor..gives it that extra and unexpected dimention..Nice touch..
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  06 June 2011
Thanks Glenn.
I wanted to give it a supernatural, nightmarish atmosphere, reflecting the impression that the movie The Birds left on me when I saw it as a wee kiddy back in the 60s.
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Last edited by Quadart : 06 June 2011 at 10:41 PM.
 
  07 July 2011
Some animal stuff.

Here’s a life drawing of a crow skull I found on a walk in the woods (surrounded by sketches from Googled refs).
Done in Photoshop.



Zbrush sculpt done a few years ago.

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Last edited by Quadart : 07 July 2011 at 11:37 AM.
 
  07 July 2011
Awesome stuff, Quadart! Love the Hichcock portrait.
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  07 July 2011
Beautiful sketchbook, Quadart! Very nice the Hitchcock portrait, and your antelope... simply fantastic - the model has a striking quality!

Looking very much forward to see more of your work!
 
  07 July 2011
Yeah Bill, terrific stuff as always!
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  07 July 2011
Thanks guys!
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