Sketchbook Thread of Bill Melvin - 2D/3D

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  04 April 2009
really awesome thread sir!
  04 April 2009
Great eye. I admire your work, especially the anatomy studies in your web site. After looking those, I said myself, "man, you have got to learn a lot!", then start doing so and that's what I'm hoping for

Last edited by menthol : 04 April 2009 at 09:47 AM.
  04 April 2009
Everyone, thanks for the comments.

I’m still in portrait phase. I think working on likenesses is a great way to hone observational skills. It’s easy for lines and shapes to wander off and dictate their own look when working on faces.
Here’s an attempt at Jack Nicholson, done in PS:

  04 April 2009
woah, nice one Bill - great capture of him!

  05 May 2009
Cool stuff - I liked the direction of that first Brando portrait, any way we can convince you to do more along those lines?

Korpus School of Art + Gallery
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Downtown Los Angeles

  05 May 2009
Amazing work, Bill! The portraits and hands are beautiful. I look forward to following this thread, and echo the others who have asked for more
  05 May 2009
Quote: I think working on likenesses is a great way to hone observational skills. It’s easy for lines and shapes to wander off and dictate their own look when working on faces.

Yeah I agree...
At my academy they seem to go in a direction where likeness is rather redundant.
I saw some images of very accurate and realistic drawings by American artists (can't remember the names, sorry) in class and some students replied that "likeness is so overrated. Likeness is not a measurement of skills, actually some of these drawings lack a lot of life", etc

That, I just don't understand.
I didn't even bother to go in a discussion...

Anyway, drifting off.
That Jack Nicholson portrait put a smile on my face
He's such an interesting character!

These other sketches are really beautiful too!
Keep 'em coming heh
  05 May 2009
Intervain–Jack was a wrestling match.

Rebeccak–I’ll see what I can do. I guess you mean more finished than rough?


NR43–That’s an interesting point of view from your class. I guess it depends on where along the path of development one is on or what the focus of the class is.
Glad you like Jack.
I’m planning on doing some anatomy ZBrushing soon, since I haven’t touched ZB in a while. The unresolved ZB3 displacement map exporting issue for Mac didn’t help my enthusiasm any either.

Well, I better get sketching!
  05 May 2009
awesome work Bill
There is no failure, except in no longer trying.
  07 July 2009
Here’s a recent arm study done in PS.

…and here’s a quick oil paint I did back in the mid '90s of a couple of dogs--not mine.


Last edited by Quadart : 10 October 2009 at 04:50 PM.
  07 July 2009
Great paint!, the Foreshortening for the man is awesome!
  07 July 2009
Awesome ps arm study, especially couple of Dogs looking cute, Amazing Job - Bill
  07 July 2009
Nothing constructive from me, sorry.
Just whoa! Really nice. Keep posting, only thing wrong with this sketchbook is that its too short, moar!
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  07 July 2009
yezzzir, more please!

awesome drawings/paintings and that foreshortening forearm! it's really good
"the quicker you're here, the faster you go" - Wiz Khalifa
  03 March 2010
Thanks for the comments guys.

I thought I’d feed this thread again after a long sleep.
Here’s a woman’s head study I started yesterday in ZBrush. I haven’t used ZB in a while and decided to do some anatomy study sculpts. This one was started from a cube. It has a bit of ironing out left to do on structures and form subtleties now that the infrastructure is in place. I’m going to retopo it and refine it from there, adding her eyes and body, when I get a chance.


Last edited by Quadart : 08 August 2010 at 01:40 PM.
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