My generalist reel from 2015 to 2017

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  01 January 2018
My generalist reel from 2015 to 2017

I'm a 3D generalist from Taiwan.My skill set includes modeling, texturing, look dev, lighting and muscle simulation. Here's my reel from 2015 to 2017.
Feel free to contact me.
Hope you like it!

Last edited by g70292 : 01 January 2018 at 11:48 AM.
  01 January 2018
High quality work throughout. Well done.

I would begin the reel with your animated character work however. The first part with the concept and matte painting starts off a bit slow. Maybe put that in the middle or at the end?

Nice reference to Neuromancer as well. I love Gibson's books.
  01 January 2018
I would put your contact information somewhere, i was looking for your email so i could contact you but couldn't find it, you'll get more work and exposure.
  01 January 2018
Very well done!

Agree with the others: The start could lead faster to your character animations and instead of muscle animation, the outro could provide contact info.

Enjoyed watching this.
  01 January 2018
First Thanks for posting. This kind of post makes the investment of time and interest worth it for me here on CGS 
I watched this about 5 times. Partially because it is good and partially because some of your shots
are a bit to fast and dont allow you to highlight some of the better elements of the reel in my opinion.

You have more than several shots that I would personally pull. You have more than enough in 4 to 5 pieces to convey
you work hard and have a strong general knowledge of what you are doing but some dont look up to the level of others
so get rid of them.  Take your time on the pieces you enjoyed doing the most. the opening shot with the city alley has a
beautiful model and its only visible for 1/5th of a second!!! 

overall I would like to train you up or focus you on being less of a generalist and more of a specialist. I have the feeling if 
I mentored you it would take me less than 8 months to get a good 2 years growth out of you assuming you put focus in one area
like modeling and texturing vs Modeling, Texturing, Lighting, Rigging, Animation. 

That may not be your goal but watching the reel thats the question that comes up. I wonder what this model would look like
if I just made him stick to it for 3 more weeks with crits or this is a great amount of work I would love to give this artist one project 
to take all the way through and use that one piece as his demo reel to see what the difference is. 

As everyone mentioned anytime you post make sure to post some form of contact  in the text not just on your video so
someone can copy and paste it or directly click to your portfolio and also state the exact position you
are looking to get into. In my opinion you should figure out which direction you want to go as a generalist with specialty

for me that split would be modeling, texturing, lighting, and rigging.
Animation and layout
For the most part the only place I have for animators that do anything more than animate is on previs for everything else
I want to hire an animator who only spends his time animating. You will get a lot of different advice on this based of the type
of work people do and size of the studio. So this is just a rule for the types of studios I work with. 


Title your reel with contact info your desired position Generalist with a speciality in XXXX
Slow it down. Take time to show me the models ( in pose if you can) 
Remove anything that doesn't relate to the type of work you want to do or is to far outdated from where your current skill is 
Find one Model, or One Animation, Or one light scene that is good enough to show me your full potential. I see potential all over
in this but its hard to know if anything in this real is your absolute best.
Post a portfolio up here and if you want I will check in with you once a month and give you some guidance and mentoring if you want in the are of modeling and texturing! 
  01 January 2018

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