Mixamo Animation to Houdini

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

 
Thread Tools Search this Thread Display Modes
  3 Weeks Ago
Mixamo Animation to Houdini

Hello,
I have a problem. I'm trying to import an animation from Mixamo to Houdini but I can't manage to make it work, i'll explain myself better.
I opend the .fbx file in Maya to export an alembic cache from it. I then imported the alembic cache in Houdiniusing the command 'Load as Houdini Geometry'.Everything is fine except for the fact that the textre of the model is not there. The problem comes after this. When i try to save the scene and re open it, I can't see the mesh, so even the animation, in the main scene, but all of the nodes are still available in the Network Viewer. What Am I doing wrong? Thanks
 
  3 Weeks Ago
I suspect you'll get more answers here:
http://forums.odforce.net/

Or here:
https://www.sidefx.com/forum/
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 06:48 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.