Is Lightwave dead?-EDIT Nope- New Release

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  07 July 2016
One thing that may be deceptive, it takes a whole lot of work to get that level of quality in any package. LW can do just about anything you want but there is no "make awesome" button.
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  07 July 2016
Yeah exactly. Irrespective of the tool, it's the hand and mind manipulating it that matters.
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  07 July 2016
Originally Posted by erikals:  

Chris Jones - LightWave




 

WOW
amazing stuff
 
  07 July 2016
 

Iron Man Render - The Embassy



this was 7 years ago or so, LightWave is way better these days. (model = modo i believe)


you can do just about anything in LightWave,
just add sculpting (Zbrush) waterfluids (Houdini)

though if it is your cup of coffee... can`t say...

 
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Last edited by erikals : 07 July 2016 at 08:51 PM.
 
  07 July 2016
Originally Posted by cgstudios: Learn MODO.
Brad Peebler (a computer graphics GOD ) and others left Newtek ,the owners of lightwave years ago and created MODO.
MODO can take you farther than any other software in a shorter amount of time.
I believe there are indie versions for less than $500 I might be wrong.


Brad Peebler leaving Foundry.

http://community.thefoundry.co.uk/d...px?f=3&t=124511

Where is your God now?
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  07 July 2016
Originally Posted by erikals:  

Iron Man Render - The Embassy



this was 7 years ago or so, LightWave is way better these days. (model = modo i believe)


you can do just about anything in LightWave,
just add sculpting (Zbrush) waterfluids (Houdini)

though if it is your cup of coffee... can`t say...

 

But...Old news is old news.
https://the-embassy-vfx-inc.hiringt...tract-full-time
They say they are Maya/Houdini now...
 
  07 July 2016
 
Quote: Old news is old news.

well, not quite, as the quality is even better today.
but as far as LightWave used in Movies,... not so much.

that said, that Iron Man scene still looks fantastic

it's really up to the user though, to see if software X is the right software.
"pitfalls" in LightWave is mainly
--- lack of animation layers (there are tricks, but limited)
--- the Modeler / Layout workflow limitations (nt is working on solutions, according to Rob Powers)
--- FiberFX render errors (LW2017 will fix this with it's new Render)
--- lack of speed (partly fixed in 2017, will very likely be enhanced further in LW2018)
--- missing Modeler enhancements (a bee told me it's next up in LW2018)

but if we look at software like Modo/Max/C4D/Maya/Houdini/xSI... wait, there is no xSI...
we'll soon find limitations within those as well.

LightWave/Modo/Max/C4D/Maya/Houdini... all excel at different areas

 
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  07 July 2016
Lightwave can do very quickly what a lot of programs take a lot longer to do.

Bullet dynamics is badass and WAY more user friendly than Maya's rigid body system (and IMHO more robust)

The modeler is really good.. but Modo is better.

Particles are decent, but there's no real solid fluid sim out there for LW just yet. There IS one, but not as capable as solutions like FumeFX and Krakatoa.

The renderer is badass and in many ways simpler/more user friendly than Maya or Max.

I made a career on Lightwave and love it so I'm probably biased, but the first program I tried to learn 3d on was 3ds Max (Called R3 at the time) and THEN Lightwave was leaps and bounds ahead.

Now they've fallen a bit behind on some things, but really mostly market share.

Autodesk is a behomoth and has effectively cornered the market in 3d. Plenty of guys still use LW and plenty of productions are still using LW but as was said above, many of those guys have been in the industry for a while so that's why they use it.

Maya is great if you have a support staff to program for it. For the home user it's daunting. I don't find it nearly as user friendly as Lightwave. Max is better (user-friendly-wise) than Maya, but still has more of a learning curve.

Lightwave is, IMO, the easiest package to get yourself up and running. Especially if you are just starting.

I still use it almost daily. But I also use Modo, Maya, and Max respectively.

Depends on what I'm doing... tools in a toolbox.
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  07 July 2016
Thanks a ton for the replies guys! (esp the LW guy erikals)

Downloaded crap tons of trials of different 3D programs and tried them by following tuts on Digital tutors, Mainly Lightwave, Houdini, C4D, Modo, Softimage, and blender.

and MAN, was softimage awesome!
C4D was nice as the UI was relatively easy to get used to.
Houdini looked like it had a lot of power, but a steep learning curve, that node system was nothing like C4D.
LW was decent.
Blender was ****

But man, what a freaking shame that autodesk retired Softimage :(

y so styoobid Autodesk?

LW/Houdini it is then.

Anyone of you guys know of a website for LW tuts? as DT doesn't have alot :/
Also is it possible to learn 2 3D programs at the same time. (like LW/Houdini or maybe even LW/Fusion).

Last edited by vincent555 : 07 July 2016 at 07:14 PM.
 
  07 July 2016
there is still more life in Softimage than there ever was in LW.

ziiiiinnnnnng

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  07 July 2016
I liked Lightwave a lot, when I started learning it (it was my first 3d package). But then I realised it's not mainstream, and switched.
Rumors it was dead were 10 years ago, so it never was a mainstream package. Still I think it's a very nice program with a good quality renderer.
 
  07 July 2016
Originally Posted by derOesi: there is still more life in Softimage than there ever was in LW.

ziiiiinnnnnng

--s


hehe,omg,on no he didnt...lol
 
  07 July 2016
Originally Posted by derOesi: there is still more life in Softimage than there ever was in LW.

ziiiiinnnnnng

--s

That's cold man, ice cold.
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  07 July 2016
Originally Posted by vincent555: Anyone of you guys know of a website for LW tuts? as DT doesn't have alot :/
Also is it possible to learn 2 3D programs at the same time. (like LW/Houdini or maybe even LW/Fusion).

LW official channels. Pretty sure most of these overlap.
https://www.youtube.com/user/OfficialLightWave3D/videos
https://vimeo.com/officiallightwave3d/videos
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  07 July 2016
Quote: there is still more life in Softimage than there ever was in LW.     ziiiiinnnnnng

actually looked into buying xSI, great app, but with Houdini Indie it just doesn't make sense anymore.

so ended up with a LightWave / Houdini combination.

 
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