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Old 09-03-2013, 05:09 AM   #1
RobertoOrtiz
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IP Incubator Club Thread 2013: Monthly-009: -September 2013

IP INCUBATOR CLUB:

PROJECT SPOTLIGHT

(Every month I will spotlight one of the Incubator projects. To have a chance for a spotlight, just post a WIP on out IP incubator threads.)
This is a post thread release spotlight coming soon.
PROJECT SPOTLIGHT:
CATEGORY: Cinematic Comic Book/Movie

PROJECT DESCRIPTION:
I am creating an animated Cinematic Comic. I have had this idea since I was a child. An animated comic, looks and feels like a comic, but moves with full animation panel to panel.


This is a story about 3 giants Kaiju monsters out to stop a rogue "power ranger" traveling through dimensions trying to break the 4th wall and into the real world.

TEAM MEMBERS: 1
Me. Trying to get a few actors and a 3d modeler! I needs a modeler!

START DATE: Already working on it

ESTIMATED COMPLETION DATE : First issue January, 2014

WHAT WENT RIGHT THIS WEEK: Getting my Kickstarter together and have some cool concept art in the making! Also created my business plan.

SHOW AND TELL:
Here is a WIP picture. My artist was using a picture from Attack on Titan as an inspiration. IT is not really for the public. Just some nice concept work and having fun with the characters. It is not yet finished.



Rob Note:
Please do post projects you are working on, I WILL eventually spotlight them.

Welcome to the IP INCUBATOR CLUB
Past Threads:
IP Incubator Club Thread 2013: Bi-Week-007: July 1-July 28- 2013
IP Incubator Club Thread 2013: Bi-Week-006: June17-June 30- 2013
IP Incubator Club Thread 2013: Bi-Week-005: June 3-June 16- 2013
IP Incubator Club Thread 2013: Bi-Week-004: May 20-June 2- 2013
IP Incubator Club Thread 2013: Bi-Week-003: May 6-19- 2013
IP Incubator Club Thread 2013: Bi-Week-002: April 22-May 5- 2013
IP Incubator Club Thread 2013: Week-001: April 15-21- 2013
IP Incubator Club Thread 2013: Monthly-008: July 29-August 31- 2013



Projects So Far:
---Click To Expand---
[ SPOILER - Click to reveal ]
Spoiler:

The Projects so far this week:


Project Name:____________CATEGORY:___Start Date:___ First Post______Link

Pole Force 1____________Games ______Jan 2013_____Q4 2013 ___Link
STASIS_________________Games ______Dec 2010_____04-16-2013 ___Link
NeverEndingPrincessStory___Animation____TBD_______ ___04-16-2013___ Link
Le Gouffre_______________Animation ___July 2011______04-16-2013___ Link
Top secret project _________Animation ___TBD_________04-16-2013____ Link

Spec Commercial__________Animation___ April 2013______04-17-2013___ Link
I am the Antagonist________Cross Media _TBD__________04-17-2013___ _Link
SCHIRKOA_______________Animation___ Mid 2010______04-17-2013___ Link
HYPERREALITY ENGINE_____3D Engine ___ April 2013_____04-18-2013___ Link
Blaster X HD_____________Games ______End of 2010____04-25-2013 ___Link
Soliloquy of a Madman _____ Games _____January 2013___04-23-2013 ___Link
Le Gouffre _______________Animation_____ July 2013_____ 04-23-2013___Link
I LOVE KAIJU_____________Animation___ April 2013______05-04-2013___ Link
NeverEndingPrincessStory __ Animation __June 2010_______04-29-2013___ Link
The Wrath June 2012 - October 2013 Link


THE IP INCUBATOR CLUB.

in·cu·bate


/ˈɪnkyəˌbeɪt, ˈɪŋ-/ Show Spelled [in-kyuh-beyt, ing-] Show IPA verb, in·cu·bat·ed, in·cu·bat·ing.verb (used with object)
1. to sit upon (eggs) for the purpose of hatching.
2. to hatch (eggs), as by sitting upon them or by artificial heat.
3. to maintain at a favorable temperature and in other conditions promoting development, as cultures of bacteria or prematurely born infants.
4. to develop or produce as if by hatching; give form to: His brain was incubating schemes for raising money.

Welcome to the IP Incubator Club
The idea behind this Club is simple


POST MONTHLY UPDATES of Original IP that you are developing. Hopefully IP that can eventually help the creator generate some income.
Also you should provide CONSTRUCTIVE FEEDBACK to the work posted by other posters of the club.

The idea of this "Incubator Club" is to get away from the gloom and doom and provide a lifeline of support for our fellow artists.

The artists will have at their discretion how much they wish to share on the projects they are working on, what program they will be using and the medium . But the IP HAS BE AN ORIGINAL CREATION.


YOU HAVE ONE WEEK TO POST AND UPDATE..

There are 3 ways to participate:
  • IP CREATOR
    Post bi-weekly updates of ip you are developing.
    Some Examples:
    • A 3d artist developing a line of Vinyl toys on ZBrush
    • A game developing working on a mobile game that uses Geo spatial data.
    • An Artist working to update his porfolio
    • A group of animators animator working on a weekly web series
  • But If you post your idea, please provide feedback on other's ideas.
IP REVIEWER




Provide reviews and comments of the IP being developed.
  • I am looking for people like Roger Eberts of the world and not the Simon Cowels.DIVAS will NOT BE TOLERATED.

  • IP MENTORSHIP

    An experienced artist/ develop can offer mentorship for the IP creators.

    Some examples:
    • An AAA game developer looking to help upcoming talent
    • Experienced feature animators could review game animations.
    • Writers can comment on story points
ANYONE CAN JOIN.





DEVELOPER CO-SPONSORS
My wife is a social worker and she suggested the idea that we use a SPONSOR model similar to AA. The idea is to match developers with individual sponsors. People whose responsability is to monito the progress of a specific project. The sponsors would be fellow developers. It would be their responsibility to provide support and provide guidance to the developer from an outsider's point of view. I'm not advocating "mentorship" where there usually is an imbalance of expertise/knowledge between two parties. Rather, I envision sponsorship to be a vehicle for peer support, for consultation between and among artists who each have valuable tools, experience, and knowledge to share. Sponsorship is method for both parties to learn and grow professionally and perhaps personally as well.



The Concept
___________________________
Ok so lets recap:
The idea behind this IP incubator club is to provide a cool hangout place for IP creators. recap....
Weekly threads will be posted, to provide encouragement for developer to keep working on their idea.

On way to see this is to think of us as a spotter on your local gym.
You use your WIP thread to post your regular updates, But ONCE A WEEK you post on the IP INC thread a summary, based on the forsmat posted blow.

GENERAL RULES:
  • FOR GEN DISCUSSION of the IP CLUB CLICK HERE: Your Own IP?
  • WEEKLY WIP are encouraged
  • On your weekly post please Fill the following information (you can cut and paste it
CONCEPT NAME:






STILL IMAGE: (VOLUNTARY)

CATEGORY:

Art
Animation
Comics
Design
Fashion (3D Printing)
Film
Games
Merchandizing
Publishing
Technology
Toys
Web Comics
Video

PROJECT DESCRIPTION:
STATUS NUMBER: 1
TEAM MEMBERS:(Voluntary)
START DATE
ESTIMATED COMPLETION DATE : (Voluntary) -
WIP THREAD:
WHAT WENT RIGHT THIS WEEK:
WHAT WENT WRONG:
SHOW AND TELL:







  • WIP thread should be posted on the appropriate CGSociety/Game Art Sub forum and should follow the following naming convention: IP Incubator!:xxxxx:
  • Only participants who follow the rules and submit a weekly Entry entry will be eligible for a monthly spotlight ( A frontpage plug).
  • Any piece caught breaking the rules will be taken off the thread.
  • When you are done creating your IP please do give at least a thank you to the IP. We need the press.
RESOURCES:
ART LAW RESOURCES:
--CLICK TO EXPAND--
[ SPOILER - Click to reveal ]

MARKETPLACES:
--CLICK TO EXPAND--
[ SPOILER - Click to reveal ]
Spoiler:

CONFERENCES:
--CLICK TO EXPAND--
[ SPOILER - Click to reveal ]
Spoiler:

Digital Media:
Gaming:Europe: Comics:
  • Comicon
  • SPX
Animation Festivals:
  • SIGGRAPH
  • Bradford Animation Festival

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Last edited by RobertoOrtiz : 09-26-2013 at 07:56 PM.
 
Old 09-03-2013, 07:56 AM   #2
shrunkendesigner
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This month, I aim to contribute to this.
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Old 09-03-2013, 09:45 AM   #3
redCigarette
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Concept Name: SCHIRKOA

Website: http://www.schirkoa.com/

CGTalk WIP thread:http://forums.cgsociety.org/showthr...f=153&t=1103500

Project Description:
SCHIRKOA is the story (an IP maybe) I will be trying to develop in coming years.
At the moment I am aiming at an animated Short Film. Followed by a graphic novel. And then let's see what else can come out. It's set in a dystopian city, involves bagheads and some other 'creatures'

Status Number: 7

Team Members:2
Ishan (Writing/Directing/CGI/Graphic Novel/everything else)
Yiming (Rigging/Animation/Simulations)

What went right this week:
* The voice over has been recorded.
* I have finished the 3d animatics for Act1. It stands at around 4 mins. Yiming (my animator teammate) has started animation.
* I am working on Act 2 animatics right now.

What went wrong this week:
Nothing much.

Show & Tell:
*I can't post the full animatics, but here is the wall of my room showcasing all 51 shots from Act 1
 
Old 09-03-2013, 01:14 PM   #4
shrunkendesigner
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Oni World: Klank's Story

CONCEPT NAME:

Oni World: Klank's Story



CATEGORY: Games

PROJECT DESCRIPTION:

Back in Janurary 2013, I started putting together art work for a world building project that I just wanted to build up over time as my own, unique IP called Oni World. I had no intention of monetizing it, trying to get work/clients off of it or any thing like that. I wanted to just create characters and stories for the sake of creating them.

Not too long ago, my co-worker Sam, a programmer at the gaming company I work for, mentioned he wanted to make a 2D platform game like Rayman and Abe's Odyssey. I thought, "hey thats cool," and didn't think any more of it.

Sam checked out my Oni World website and suggested that we make a game set in that world. So, although knowing it was going to be the death of me, I said "okay," and on the 1st of September, the project was born.

TEAM MEMBERS: 2

Me, Lloyd Harvey (@shrunken1985), Art and Design.
Sam Hellawell (@Beckiwoosh), Programming.

START DATE: September 1st, 2013

ESTIMATED COMPLETION DATE : September 2014

WHAT WENT RIGHT THIS WEEK: We selected a character from my pre-existing roster, and decided that Klank's story, was the one we were going to tell.

SHOW AND TELL:
Pre-existing design of the Klank character:


Some Ogres who will be featuring in the game:


The Basalt Greenlands, a location in the game:


A Kotati Spirit, a key component in the story:


Production will start soon, so hopefully in the next few weeks I'll have some more stuff to share.
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Old 09-03-2013, 07:30 PM   #5
grantmoore3d
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@redCigarette - Love that you have the storyboard up on your walls, I need to set up a dedicated office area so I can pin all the concept art up where I can see it at all times.

@shrunkendesigner - Those concepts look amazing, it would really fit a platformer style of game. Do you know what your target platforms are going to be yet? If you are doing an Android version, I'd recommend you make a version for the OUYA console, it's really easy to get it working and the company would eat this up and promote the hell out of it, especially if you are releasing it for free.
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Old 09-03-2013, 08:13 PM   #6
shrunkendesigner
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Quote:
Originally Posted by grantmoore3d
@shrunkendesigner - Those concepts look amazing, it would really fit a platformer style of game. Do you know what your target platforms are going to be yet? If you are doing an Android version, I'd recommend you make a version for the OUYA console, it's really easy to get it working and the company would eat this up and promote the hell out of it, especially if you are releasing it for free.


Thanks very much! Glad you dig them!

We've discussed this already and, yes, we're thinking about the OUYA console as a potential platform. I think we're going to aim for both Android and iOS versions with a possible desktop version and Level Editor built in (so people can make their own levels and puzzles). Early days yet, but its important to think about these things.

We want it to be HD though, so it looks good no matter where and what it is released on. We're even going to go the old school way of things and release a demo of the game before the full version. Its not going to be freemium, it won't have ads or the top up purchases either. Class act all the way.
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Old 09-03-2013, 10:45 PM   #7
RobertoOrtiz
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Hi to all,
I have been thinking of developing a logo for the IP incubator club.
Kinda like a badge of honor for the projects that have been helped by the community.

What do you guys think?

-R
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Old 09-04-2013, 12:14 AM   #8
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Quote:
Originally Posted by RobertoOrtiz
Hi to all,
I have been thinking of developing a logo for the IP incubator club.
Kinda like a badge of honor for the projects that have been helped by the community.

What do you guys think?

-R


My personal badge style suggestions:



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Old 09-04-2013, 12:24 AM   #9
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Quote:
Originally Posted by RobertoOrtiz
Hi to all,
I have been thinking of developing a logo for the IP incubator club.
Kinda like a badge of honor for the projects that have been helped by the community.

What do you guys think?

-R


Absolutely. The IP Club threads have been incredibly valuable so far I'd be happy to have that on my webpage, game credits, etc...

@shrunkendesigner - Awesome, looking forward to seeing the game progress.
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Old 09-04-2013, 06:40 AM   #10
redCigarette
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Quote:
CONCEPT NAME:

Oni World: Klank's Story

@shrunkendesigner, Nice looking designs and concepts you have got there! Looking forward to your progress in coming weeks

Quote:
@redCigarette - Love that you have the storyboard up on your walls, I need to set up a dedicated office area so I can pin all the concept art up where I can see it at all times.

@grantmoore3d, yeah mate its very helpful. Always makes you rethink about the choices you have made.

@RobertoOrtiz, I was going to put the IP club in the credits anyway. A logo would be cool
 
Old 09-04-2013, 07:09 AM   #11
shrunkendesigner
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Quote:
Originally Posted by redCigarette
@shrunkendesigner, Nice looking designs and concepts you have got there! Looking forward to your progress in coming weeks


Thanks man. Just checked out your animatic progress a little more closely. The civilian designs are very haunting. That shot of them walking towards the camera is chilling.

It looks like you've done an incredible amount of work already on the project. Keep it up man!


Quote:
Originally Posted by RobertoOrtiz
Hi to all,
I have been thinking of developing a logo for the IP incubator club.
Kinda like a badge of honor for the projects that have been helped by the community.

What do you guys think?

-R


Now that I've just begun contributing to the IPI Club, I'm all for a badge/logo!
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Old 09-04-2013, 12:45 PM   #12
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Quote:
It looks like you've done an incredible amount of work already on the project. Keep it up man!

Thanks a lot man. We have made an ambitious deadline for ourselves. Hope we can make it
 
Old 09-04-2013, 01:24 PM   #13
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Quote:
Originally Posted by RobertoOrtiz
Hi to all,
I have been thinking of developing a logo for the IP incubator club.
Kinda like a badge of honor for the projects that have been helped by the community.

What do you guys think?

-R


Sure, that's a good idea!

Quote:
Originally Posted by shrunkendesigner
Oni World: Klank's Story


I'm glad to see some new faces around here. Welcome on board!

Rayman's must have been one of my favorite platformer growing up, so I'll be following this closely. I don't know if you've played the latest ones, but the art style is absolutely gorgeous, and they've really mastered the art of having multi-layered bgs that give a real sense of depth. Might be too colorful for what you're after, but here's a few pics from Rayman Origins.







Quote:
Originally Posted by redCigarette

Concept Name: SCHIRKOA


You're making great progress! Reminds me of my own film a year and a half ago, when all we had were some shots drawn on paper all layered on our kitchen table. I always found it was one of the most fun aspect of designing a film, when everything is still possible
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Old 09-04-2013, 02:08 PM   #14
shrunkendesigner
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Quote:
Originally Posted by Frotze
Sure, that's a good idea!


I'm glad to see some new faces around here. Welcome on board!

Rayman's must have been one of my favorite platformer growing up, so I'll be following this closely. I don't know if you've played the latest ones, but the art style is absolutely gorgeous, and they've really mastered the art of having multi-layered bgs that give a real sense of depth. Might be too colorful for what you're after, but here's a few pics from Rayman Origins


Thanks! Yeah, Sam the programmer is a big fan of Rayman and showed me the engine that was created to make their levels. He said he is going to write and build one similar, but has some ideas to add to it for out own purposes. I think the Rayman world looks stunning. I don't think Oni World will be as colourfully lurid, but I hope I can make it look as good in the game.
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Old 09-06-2013, 06:17 AM   #15
banman7
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I Love Kaiju

CATEGORY: Cinematic Comic Book/Movie

PROJECT DESCRIPTION:
I am creating an animated Cinematic Comic. I have had this idea since I was a child. An animated comic, looks and feels like a comic, but moves with full animation panel to panel.

Looks like some folks beat me to it.


This is a story about 3 giants Kaiju monsters out to stop a rogue "power ranger" traveling through dimensions trying to break the 4th wall and into the real world.

TEAM MEMBERS: 1
Me. Trying to get a few actors and a 3d modeler! I needs a modeler!

START DATE: Already working on it

ESTIMATED COMPLETION DATE : First issue January, 2014

WHAT WENT RIGHT THIS WEEK: Getting my Kickstarter together and have some cool concept art in the making! Also created my business plan.

SHOW AND TELL:
Here is a WIP picture. My artist was using a picture from Attack on Titan as an inspiration. IT is not really for the public. Just some nice concept work and having fun with the characters. It is not yet finished.

 
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