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Old 03-27-2013, 10:26 PM   #31
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Quote:
Originally Posted by Dirtvic
Damn good Graphics. Probably the best i have seen in the recent time.


+1. Absolutely knockout stuff.
 
Old 03-27-2013, 11:50 PM   #32
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Quote:
Originally Posted by Michael5188
Agreed, visually amazing. Boring from an actual game standpoint. But as others have said, these games are about multiplayer.

Show me an Elder Scrolls game that looks this good, with solid animation, and then I'll really get excited.

But yeah this looks mind boggling, really incredible that that's a game...
I'd have to agree with you on this one. The footage looks incredible but all this technical wizardery is for yet another military game. I dig the Chinese setting though, it's refreshing after so many Middle East based films and games.

Edit: Hmm, I'm mistaken. Bakou is Azerbaïdjan's capital which has nothing to do with China. I was led to believe China had a role in this game after having read some rumors.

Battlefield 4 runs on Frosbite Engine 3.0 and Dragon Age: Inquisition is said to use it as well or an upgraded version of Frostbite 2.0.
http://www.gamasutra.com/view/news/...bite_engine.php

Last edited by Shletten : 03-28-2013 at 12:16 AM.
 
Old 03-28-2013, 12:46 AM   #33
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Even though I am personally a bigger fan of the Rainbow 6 and Ghost Recon series (Future Soldier was an amazing game), I do look forward to this.

Graphics look amazing, and tbh I thought some of the effects like MB and other stuff, can be really distracting when it´s overdone like in the MoH, CoD series.
 
Old 03-28-2013, 09:08 AM   #34
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Waiting to see how uncharted will look like
 
Old 03-28-2013, 06:29 PM   #35
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Truly sock-knocking-off stuff.

If I may cast a tiny doubt though. Remember when the clip to a BF3 was launched like this too? It was the sniper on the roof sequence. I remember being blown away by it and wondering how it would actually play out in game. I usually prefer COD, so on the strength of that sequence, I bought BF3. Well I was a touch disappointed to say the least. The whole sequence was like a qte and felt like playing Dragons Lair ( yes I'm old ).

So whilst I enjoyed viewing this sequence, I most certainly wont let it influence my decision to buy the game.
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Old 03-28-2013, 07:11 PM   #36
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Quote:
Originally Posted by Kyron
Graphics look amazing, and tbh I thought some of the effects like MB and other stuff, can be really distracting when it´s overdone like in the MoH, CoD series.


When they are overdone and unrealistic, yes. But keep in mind that m blur adds realism and exists even in movies like Saving Private Ryan which is known as one of the movies with the least motion blur.

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Old 03-28-2013, 08:21 PM   #37
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I believe that any AAA game in 2013 should have realtime object motion blur included and that you should have the choice to turn it on or off and adjust the strenght of the effect. That's the way it is for the Crysis franchise and it's perfect.

Last edited by Shletten : 03-28-2013 at 08:32 PM.
 
Old 03-28-2013, 09:31 PM   #38
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Quote:
Originally Posted by Shletten
I'd have to agree with you on this one. The footage looks incredible but all this technical wizardery is for yet another military game. I dig the Chinese setting though, it's refreshing after so many Middle East based films and games.

Edit: Hmm, I'm mistaken. Bakou is Azerbaïdjan's capital which has nothing to do with China. I was led to believe China had a role in this game after having read some rumors.

Battlefield 4 runs on Frosbite Engine 3.0 and Dragon Age: Inquisition is said to use it as well or an upgraded version of Frostbite 2.0.
http://www.gamasutra.com/view/news/...bite_engine.php


Dragon Age 3 & Mass Effect 4/Next will both use Frostbite 3. Command & Conquer will use Frostbite 2.
 
Old 03-28-2013, 10:38 PM   #39
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Quote:
Originally Posted by sebastian___
When they are overdone and unrealistic, yes. But keep in mind that m blur adds realism and exists even in movies like Saving Private Ryan which is known as one of the movies with the least motion blur.

Without motion blur, movement stutters if your game card is struggling to do >30fps.
I think movies have too much motion blur, considering film is at 24fps, games usually have a higher fraame rate. Douglas Trumbull, who spoke at the GTC conference, goes on quite a bit about how he is pioneering variable frame rates in movies. So for action sequences, run it at >48fps, for non-action go to the usual frame rates.
Go to 50 minutes in the video for a good demo of different amounts of motion blur in film.
http://www.ustream.tv/recorded/30099549

Cheers,
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Old 03-28-2013, 11:32 PM   #40
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Stunning visuals.

Check out the evolution of the rippling tarps on the buildings from those used in the original Mirror's Edge (which were already quite cleverly done and added so much to the realism).

A sure sign of how ME2 will look (though less dirty ). After years of games being held back by ports based on the console current standard, it's refreshing to see what's coming next.
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Old 03-29-2013, 01:35 AM   #41
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Quote:
Waiting to see how uncharted will look like


You are putting a big grin on my face :-)
 
Old 04-01-2013, 08:59 PM   #42
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Trailer in 1080p/720p and 60fps (scroll down for the download links)
http://www.eurogamer.net/articles/d...ch-bf4-at-60fps

Stunning.
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Old 04-01-2013, 08:59 PM   #43
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