hello all, need help with this style of rendering

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  03 March 2013
hello all, need help with this style of rendering

hello all,

i am having trouble figuring out the exact method to replicate a pure black & white style of rendering like the image in the link below


i am using vray with rhino or maya, and if anyone can share their thoughts on how to achieve that kind of effect with vray, please let me know. thanks!
  03 March 2013
Looks like a simple cartoon shader with lines on top to me.
  03 March 2013
Yeah that's definitely a toon shader of some kind. Something like this:

  03 March 2013
It looks like self illuminated shaders, black and white.
And an overlaid shadow pass, 100% black.
I suspect the result it's not really a lot 3d, but photoshop tricks. There is this black area where the toon lines are inverted to white. I think it's just inverted with vector masks. Maybe the shadow pass used as mask. Maybe many black areas are just made with the photoshop fill tool.
  03 March 2013
I might be wrong, but to me that drawing seems to be a section cut generated directly from Revit, it's a vectorial drawing.

But if you need to get that kind of effect with a renderer, I would turn off Global Illumination and generate a shadow pass( sorry I don't use vray so don't know the exact name for the render pass). Then, in photoshop make a selection based on that shadow pass and fill it with black.

To get the outlines use just a toon shader on vray, as leigh pointed out, activating just the contour lines. And compose the outline render on top of the shadow pass.

You mention you use Rhino, I think it might be easy to get this effect generating a 2d vector drawing from your 3d in rhino and exporting that drawing to Illustrator or a similar vector drawing soft.
  03 March 2013
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