|02 February 2013||#16|
Production Pipeline Architect
Stuttgart, Germany, Germany
Join Date: Jun 2003
Autodesk is opensourced into the wild these days
I still have my originals for both DPaint II Enhanced and DPaint Animation.
|02 February 2013||#17|
Sr. 3D Artist
Join Date: Dec 2001
I got my start in CG with Autodesk Animator. Glad to see it still has a following.
|03 March 2013||#18|
digital artist, 3D
Join Date: Apr 2003
I've started in the industry by using ZX Spectrum for first graphics and animations, then moved on to Commodore 64, Amstrad CPC and then Amiga 500.
Deluxe Paint was great because it had NON LINEAR thinking.
You were able to do more functions at the same time!
Not even the photoshop learned that leason, and it still doesn't do that today.
"No Bucks, NO Buck Rogers!"
VFX rule no. 387
# Just redo it!
|03 March 2013||#19|
Washington DC, USA
Hewre is a demo reel of
And here is abit more on Dan Silva on what he did for Autodesk...
The history of 3D Studioís development began several years before its official launch in October 1990. Its early origins can be traced to Solid States, a 3D wireframe renderer that ran on the Atari 800 and was published by ANALOG Computing magazine, and CAD-3D, the next incarnation of the software, which was published by Antic Software. Anticís software arm was being managed by Gary Yost, and thus started the collaboration with Tom Hudson in 3D graphics software development. Gary, Tom and Jack Powell were the three initial members of the Yost Group, and Dan Silva (who created Deluxe Paint for the Amiga) joined them later. The four of them worked on the development of 3DS release 1.
This part of history is told in great detail and with excellent documentation by Martin Doudoroff, an early user of CAD-3D who collaborated with the Yost Group on many projects. We strongly encourage you to read it.
Found his linked in Profile:
LW FREE MODELS:FOR REAL Home Anatomy Thread
FXWARS:Daily Sketch Forum:HCR Modeling
This message does not reflect the opinions of the US Government
Last edited by RobertoOrtiz : 03 March 2013 at 09:45 PM.
|03 March 2013||#20|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|