Whatever happened to Deluxe Paint... (And where the heck is developer Dan Silva?)

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Old 02 February 2013   #16
Autodesk is opensourced into the wild these days

http://animatorpro.org/

I still have my originals for both DPaint II Enhanced and DPaint Animation.
 
Old 02 February 2013   #17
I got my start in CG with Autodesk Animator. Glad to see it still has a following.
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Old 03 March 2013   #18
I've started in the industry by using ZX Spectrum for first graphics and animations, then moved on to Commodore 64, Amstrad CPC and then Amiga 500.
Deluxe Paint was great because it had NON LINEAR thinking.
You were able to do more functions at the same time!
Not even the photoshop learned that leason, and it still doesn't do that today.


Als
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Old 03 March 2013   #19
Hewre is a demo reel of

Autodesk Animator

http://www.youtube.com/watch?v=P359Z4vVtD8

And here is abit more on Dan Silva on what he did for Autodesk...

Quote:
"
The history of 3D Studioís development began several years before its official launch in October 1990. Its early origins can be traced to Solid States, a 3D wireframe renderer that ran on the Atari 800 and was published by ANALOG Computing magazine, and CAD-3D, the next incarnation of the software, which was published by Antic Software. Anticís software arm was being managed by Gary Yost, and thus started the collaboration with Tom Hudson in 3D graphics software development. Gary, Tom and Jack Powell were the three initial members of the Yost Group, and Dan Silva (who created Deluxe Paint for the Amiga) joined them later. The four of them worked on the development of 3DS release 1.

This part of history is told in great detail and with excellent documentation by Martin Doudoroff, an early user of CAD-3D who collaborated with the Yost Group on many projects. We strongly encourage you to read it.


"

http://www.maxunderground.com/the_history_of_3d_studio

Edit

Found his linked in Profile:

http://www.linkedin.com/pub/dan-silva/b/ba8/350
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Last edited by RobertoOrtiz : 03 March 2013 at 09:45 PM.
 
Old 03 March 2013   #20
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