11 November 2012 | |
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New Member
portfolio
Kurt
Malmö,
Sweden
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Character rig for rotomation/bodytracking?
Hello,
I have been looking around for a good character rig (for Maya) that I could use for for learning and practicing rotomation/bodytracking/matchamation (too many names ![]() I have also been searching around for learning material about this topic, do you know of any good tutorials or books where I can learn some tips about rotomation? I'd really like to learn this as I think it could be a good skill to have. Thanks in advance, I hope someone can help me ![]() Last edited by Zippp : 12 December 2012 at 09:11 PM. |
12 December 2012 | |
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New Member
portfolio
Kurt
Malmö,
Sweden
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Anyone know?
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12 December 2012 | |
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New Member
portfolio
Kurt
Malmö,
Sweden
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I see it took a while for my thread to show up since I'm a new user - so I don't think anyone really got a chance to see it - I hope someone got some advice - thanks
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12 December 2012 | |
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Freelance Animator/Rigger
portfolio
Brian Horgan
Graphite9
Dublin,
Ireland
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What program are you using? If it's Maya I'd guess there should be something at least usable on CreativeCrash, there are lots of free rigs there. If it's Cinema 4D there's a relatively realistic rigged human female that comes with it in the content browser. If it's Max or XSI then I don't know as I don't use those currently
![]() Cheers, Brian |
12 December 2012 | |
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New Member
portfolio
Kurt
Malmö,
Sweden
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Sorry for my delay in replying - thanks for your suggestion
![]() I'm using Maya - I have been looking through Creativecrash, but haven't really found anything - there are a few that I thought could work, but they seemed too buggy :( Any other suggestions would be very welcome ![]() |
12 December 2012 | |
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Veteran
portfolio
cgkid
Droitwich,
United Kingdom
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You could check out 3dtotal, they have some pretty cheap downloadable videos you could look at like '3DTotal's Introduction to Rigging - Maya' and they also have a download from eat3d which shows facial rigging in Maya.
I also like to visit digital tutors as they tend to have some helpful resources you can use (some free, some small cost) Hope that helps!! |
12 December 2012 | |
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Expert
portfolio
Andy Blondin
Art Director
Los Angeles,
USA
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Are you talking about image based motion capture like in Real Steel or Pirates If anyone has more info or training on this technique I'd be interested as well.
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12 December 2012 | |
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car unenthusiast
Will Earl
craftsperson
Grizzly Country,
Canada
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The Art and Technique of Match-Moving has quite a bit of good information on Matchmove Animation...
http://www.amazon.com/Art-Technique.../dp/0240812301/ I'd take the whole 'image-based mocap' thing with a grain of PR salt - this type of stuff is mainly done by hand and works best if you have additional reference cameras shooting the scene from different angles. The reference cameras are setup (on tripods) to give a wider view of the scene and better sense of depth (ie... how far away from the camera the actor is) to the scene. It is a good skill to have. Lot's of other departments rely on this type of animation for a great many things. |
12 December 2012 | |
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Frog
portfolio
Rana Kar
VFX Grunt
Moving Picture Company
Bangalore,
India
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just use a generic human rig. scale it to fit the character in your plate. it might not be perfect but if you get the movement right it's good practice.
it's what i do for a living :P you should find some rigs here that will do the job http://animationbuffet.blogspot.ca/ __________________
nm4358050 |
12 December 2012 | |
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New Member
portfolio
Kurt
Malmö,
Sweden
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Thanks for your replies all
![]() googboog: Yeah that's also what I have been searching for - but it seems most rigs I can find online is quite cartoonish? Like a big head or a very thin body or arms. I have looked on the site you suggest but it seems to be the same problem. I could still practice with this, but I am thinking it could be really nice with a more average/generic human. Do you happen to know of any specific rig, maybe one you have used in the past? I would be very happy to know ![]() earlyworm: I did purchase that book actually, and I think it's great - it is suggests to use a generic human rig, but unfortunately it doesn't mention a specific one to get. For the exercises in there the "Andy rig" is used, but this is also cartoonish. |
12 December 2012 | |
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Frog
portfolio
Rana Kar
VFX Grunt
Moving Picture Company
Bangalore,
India
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there's one crysis nanosuit rig, but it's quite buff. armoured!
the proportions are realstic though, i don't think it will do the job. http://www.creativecrash.com/maya/d...is-nanosuit-rig i found this through google http://www.rchoetzlein.com/art/man/man.htm haven't tested it yet so... ![]() and this http://www.creativecrash.com/maya/m...s/c/-m2-miranda __________________
nm4358050 |
12 December 2012 | |
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New Member
portfolio
Kurt
Malmö,
Sweden
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Thank you so much for your suggestions
![]() Unfortunately I'm having some issues with my Maya license at the moment here at home, so I can't try out the rigs right now - but I will definitely do that as soon as I get this fixed ![]() Thanks again. |
12 December 2012 | |
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Expert
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