FFXIV: A Realm Reborn - Cinematic Trailer

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Old 11 November 2012   #16
Originally Posted by CGIPadawan: ....and thinks about what to do with this property....


Time to let it die and come up with something else.
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Old 11 November 2012   #17
I usually enjoy the eyecandy and rendering in Square's cinematics, even if it takes an effort to ignore the sterile design, non-existent weight in animation, and the face rigs based on eight shapes and general complete lack of emotional range.

In this particular case, for the first time ever, I thought the trailer was rather bad.

It's a step down in design in general, a major step down in rendering and lighting quality, it's even MORE boring and pointless than FF stuff usually is, and the only solution to those problems they seemed to think of was throwing in more out-of-the-box tools, seen-a-million-times explosions and smoke into it in even larger amounts than usual.

I'm ok with style over substance in small doses, this one has neither, and it's yet another MMO instead of trying to dig the actionRPG aspect of the franchise out of the grave the latest installment and its 40 hours intro dug for it.
Moving on...
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Old 11 November 2012   #18
Lol, so I checked out a review or two. Man, there was nothing in that trailer that even remotely looked like the game I saw. Bait and switch. This franchise is so over-the-hill.
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Old 11 November 2012   #19
Remind me of a salad...
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Old 11 November 2012   #20
crash-boom-bang porn. It's like I a saw that same trailer a million times before.
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Old 11 November 2012   #21
Originally Posted by WyattHarris: Lol, so I checked out a review or two. Man, there was nothing in that trailer that even remotely looked like the game I saw. Bait and switch. This franchise is so over-the-hill.


I did some searching as well, basically there has already been a Final Fantasy XIV and it was first released back in September 2010. Due to the terrible reviews and negative feedback, Square decided to do a complete overhaul of the game. I believe that it will be a completely different game, salvaging from the original and redevelop the story, designs and etc. The new game is slated to be relaunched in 2013. I found this info on wiki in the second paragraph-

http://en.wikipedia.org/wiki/Final_Fantasy_XIV

I think this was what the original story looked like, a cinematic thats nearly 8 mins long!-
http://www.youtube.com/watch?v=ag2cRTU-Og8
 
Old 11 November 2012   #22
Technically amazing. It's visually stimulating and obviously the product of a lot of talent.

I'm really not a fan of this style. The character design... some of those characters look like middle school doodles. I see Peter Pan, Soul Caliber fighters, Skeletor, some kind of steampunk nerd, an odd-looking elf-child and of course, a dragon. It's just so random.

Storytelling-wise, I have no idea what's going on. There is absolutely nothing about this that makes me want to buy the game.
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Old 11 November 2012   #23
Originally Posted by Charkins: Technically amazing. It's visually stimulating and obviously the product of a lot of talent.

I'm really not a fan of this style. The character design... some of those characters look like middle school doodles. I see Peter Pan, Soul Caliber fighters, Skeletor, some kind of steampunk nerd, an odd-looking elf-child and of course, a dragon. It's just so random.

Storytelling-wise, I have no idea what's going on. There is absolutely nothing about this that makes me want to buy the game.


I see the same thing as you: bad communication.
I actually get the trailer, but only because I've played many final fantasy games.
The dragon is bahamut...some sort of god. The races are the typical races from FF, so no surprise there either. They're battling for good...no surprise either...etc...

I guess it doesn't communicate anything meaningful if you're not a FF fan...actually it didn't communicate anything meaningful to me either, I just saw a bunch of explosions. Although pretty, it doesn't capture my curiosity to buy the game.
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Old 11 November 2012   #24
Originally Posted by Darkherow: I did some searching as well, basically there has already been a Final Fantasy XIV and it was first released back in September 2010. Due to the terrible reviews and negative feedback, Square decided to do a complete overhaul of the game. I believe that it will be a completely different game, salvaging from the original and redevelop the story, designs and etc. The new game is slated to be relaunched in 2013. I found this info on wiki in the second paragraph-

http://en.wikipedia.org/wiki/Final_Fantasy_XIV

I think this was what the original story looked like, a cinematic thats nearly 8 mins long!-
http://www.youtube.com/watch?v=ag2cRTU-Og8


Yes that's basically the back story behind FFXIV.

Anticipation was high before the game was first released in 2010, but upon launch it was clear that this game was not up-to-par with what you would expect from the FF franchise. I know not everyone likes the FF art style, but even those who don't will agree that Square-Enix makes good,solid games with innovative battle systems - that again not everyone likes but is truly original to the franchise.

However, that was not the case with the original FFXIV. It was unstable, full of bugs, has a slow and terrible user interface design... the list goes on. Most of it was blamed on the fact that the production for the whole game was outsourced. After a ton of negative feedback and loss of players (myself included), Square-Enix took the game back and put together a team with some of the best staff to try to save FFXIV. This happened at the same time as the earthquake and tsunami in Japan, and with power outages the servers were shut down for a week and I think they lost most of the players then.

Afterwards they did try to come back with innovative updates and patches, but I guess the effort wasn't enough. I suppose the purpose of this cinematic is to say, "Hey let's blow up this old world because it sucks and start anew! A whole new game will launch in 2013!"
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Old 11 November 2012   #25
Originally Posted by JoshBowman: Time to let it die and come up with something else.


That's not the solution. The solution is to take it outside of Square's hands and give to another development house that can bring something new and fresh to the table. The issue with FF for square is that they seem to make things lately in isolation without any kind of regard to what fans really want. Instead they give us the tired, cliche jrpg tropes without actually adding anything valuable. FF13 was the worst FF of them all, it was the complete anti-thesis of what Sakaguchi envisioned for Final Fantasy and thus the fans have revolted. Maybe it's time square thought about using some of its Eidos teams to work on the game. I'm sure Japanese gamers would take issue but the series needs a serious shake-up imo.
 
Old 11 November 2012   #26
Guys, this wasn't a "trailer"... it was the ending.

http://kotaku.com/5959540/final-fan...server-whimpers

They let FF XIV die. Which is why I said that now they have to really hunker down and think about things.

At the last E3 Square showed off a new engine that they thought would bowl people over, but I'm not sure that goal was achieved. I can see why they tried it though, last year Square's top executives talked about the demand for "more realism" and that's probably where they threw their money.

But one can argue that it's not all about that. I know a lot of people were riveted at Gathering of Developers' "MAFIA" in spite of some pretty dated looking graphics because of the setups and the story.

On the technical side, much has been said about the design, the simplified face rigging, the really flat lighting and coloring. I for one felt there was always a shallow sense of depth in the pictures for these films (and the games themselves).

It just never feels like it's really happening.

Should they change the writing? Should they change the design? Part of me thinks they can do this with roughly the same "geometric bent" but with more complex lighting - maybe a change of Lighting TD's will get them half way there without sacrificing part of what makes the look unique?

As for whether they are "thinking of something else". This year Square has done nothing but get behind something else: Sleeping Dogs, Hitman Absolution, and the new Tomb Raider.

It's an exciting and scary time I guess to be part of Final Fantasy's crew now.

P.S.: If they think they can just reinvent Final Fantasy in time for 2013? Unless all the Writers and Directors and Designers have been taking Marijuana to boost their imagination in impossible ways, I don't see this happening. To make 2013, they'll need new directors, new writers, and to change the look, maybe new artists. If they give themselves until 2015 most of the same team can make a "new thing" in that time. 2013 is not possible considering where we are now on the calendar.
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Last edited by CGIPadawan : 11 November 2012 at 12:17 AM.
 
Old 11 November 2012   #27
Im still trying to get FFXIII finished, but I spend half the time going L'ciel what? Fal'ciel what?

Squix has to fix that disconnection Ive been sensing for the last few FF titles.
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Old 11 November 2012   #28
Originally Posted by eliseu gouveia: Im still trying to get FFXIII finished, but I spend half the time going L'ciel what? Fal'ciel what?

Squix has to fix that disconnection Ive been sensing for the last few FF titles.


You mean that compunction of Square to play at making faux-Franco-European cultures by using a lot of ornate costumes? Their attempts at making names exotic through odd capitalization and use of the apostrophe and hyphen?

And then betraying all of it by having characters behave in modern ways and by injecting too many references to modern objects like Computers, Motorbikes, Airplanes/Spaceships, and Automobiles?
Not to mention that in spite all the effort to make the characters seem European, they all just act and speak Japanese?

Is reading the above already tuning you out to Final Fantasy XV?


EDIT:

I know! Let's make this thread constructive! If Square asked YOU what it should do for the next Final Fantasy.. .What would YOU tell them to do?

What kind of artwork or films would YOU want them to take note of?

This could be fun...
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Last edited by CGIPadawan : 11 November 2012 at 08:35 AM.
 
Old 11 November 2012   #29
Originally Posted by CGIPadawan: You mean that compunction of Square to play at making faux-Franco-European cultures by using a lot of ornate costumes? Their attempts at making names exotic through odd capitalization and use of the apostrophe and hyphen...

This and many many more reasons. My main beef is they just didn't keep up with the times gameplay wise. Sure the classic battlestyle was great in the first 6 FFs because that's what technology allowed but gameplay kept evolving and FF stayed right where it was for way to long. I know they have changed things up in the recent titles but I've played it, it's not enough. I'm not saying Skyrim is the answer, I know there are better systems, but c'mon, surely you can do better than FFXIII. The Japanese are loving Skyrim too, maybe that will help turn the ship a bit.

Originally Posted by CGIPadawan: I know! Let's make this thread constructive! If Square asked YOU what it should do for the next Final Fantasy.. .What would YOU tell them to do?

What kind of artwork or films would YOU want them to take note of?

This could be fun...

How about trying a fantasy title. As in not mixing tech with the swords and magic just once. Its been a very long time since they made a game like that so maybe they could do one, just for me.
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Old 11 November 2012   #30
Originally Posted by CGIPadawan:
I know! Let's make this thread constructive! If Square asked YOU what it should do for the next Final Fantasy.. .What would YOU tell them to do?

What kind of artwork or films would YOU want them to take note of?

This could be fun...


They need to explore more themes, look at more genres to exploit. They are so hell bent as of late on just doing the same old JRPG cliches that they have missed the boat. FF7 worked because of its steam punk, and cyber punk influences mixed in with the classic history of FF. FF9 worked because of the classic steam punk, medieval punk influences. The mix of genres in interesting ways is what makes some of the most memorable FF's. There are so many genres of "punk" to explore that would make interesting stories, environments and characters. How about a fully dystopic blade runner/akira-esque FF? I would love to see an FF game with a 1930-ish vibe. One of the most interesting things in the series (for me) were the different races, except for ff12 most of the characters over the last few games have been pretty static as square decided to focus on "realism". I'd rather they focus on world building. It's really what they do best. FF's bestiary spans over 20 years and in each game they build on beasts, summons, races from the past which I always found interesting. FF12 had a huge bestiary with beasts from pretty much all the games making an appearance. The history behind the summons is cool as well. There is just so much that can be done with the franchise and so much lore, and history that the possibilities are endless. That's why I don't understand why square can't make a decent FF game as of late. I personally think a lot of that has to with Sakaguchi (the creator and producer of the series until 9) not being around to infuse the game with his spirit.
 
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