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Old 10-25-2012, 06:07 AM   #1
DennisVolkerts
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Dennis Volkerts
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Exclamation Zbrush Normalmap Help

Hi... i have just made a simple vulcano using maya as base and sculpted in zbrush all the details.
Now when i try to create a normal map out of it i'm get strange lines in it (my uv's are none overlapping one's)

here is what i get: http://imageshack.us/photo/my-images...mapzbrush.jpg/

does anyone know whats going on?

thnx alot
 
Old 10-25-2012, 10:04 AM   #2
Dillster
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Your image link isn't working.
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Old 10-25-2012, 10:37 AM   #3
DennisVolkerts
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Quote:
Originally Posted by Dillster
Your image link isn't working.


Im sorry... Here is the link:
 
Old 10-25-2012, 11:05 AM   #4
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try some kind of padding around it, at least at the edges of the uvs. zbrush is adding some kind of edge"extend". or just unwrap it with the uvmaster zbrush

and btw, wrong subforum
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