Zbrush Normalmap Help

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  10 October 2012
Zbrush Normalmap Help

Hi... i have just made a simple vulcano using maya as base and sculpted in zbrush all the details.
Now when i try to create a normal map out of it i'm get strange lines in it (my uv's are none overlapping one's)

here is what i get: http://imageshack.us/photo/my-images...mapzbrush.jpg/

does anyone know whats going on?

thnx alot
  10 October 2012
Your image link isn't working.
I like to learn.
  10 October 2012
Originally Posted by Dillster: Your image link isn't working.

Im sorry... Here is the link:
  10 October 2012
try some kind of padding around it, at least at the edges of the uvs. zbrush is adding some kind of edge"extend". or just unwrap it with the uvmaster zbrush

and btw, wrong subforum
now with a blog a free downloads

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