First non-game titles now available on Steam, game dev tools lead the charge

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  10 October 2012
First non-game titles now available on Steam, game dev tools lead the charge

http://m.engadget.com/2012/10/02/st...=eng_latest_art

I see 3d coat on the list
__________________
Heights of great men reached and kept were not attained by sudden flight, but they while their companions slept were toiling upwards in the night.
 
  10 October 2012
Hmmm I did a read on GameMaker... interesting software. I should give it a try.
 
  10 October 2012
Wink great

Originally Posted by Panupat: Hmmm I did a read on GameMaker... interesting software. I should give it a try.


I don't have the studio but I do have the 8.1 and it's quite good if you think in objects. you just create objects that behave and interacts. I've been using it on and off since version 4.
 
  10 October 2012
I nearly choked when I saw the $89 price for 3DCoat.
But that's the non-commercial version.

CGSConnect members still get the better discount.
__________________
HMC: Model Collection
WIP: Harris Nut House
WIP: WarCraft Troll
wyattharris.com Dig it!
 
  10 October 2012
Interesting development! The evolution of Steam is in full swing.
__________________
"Your most creative work is pre-production, once the film is in production, demands on time force you to produce rather than create."
My ArtStation
 
  10 October 2012
" Bizarrely, the software titles also have Steam achievements." lol
 
  10 October 2012
I think Steam is really opening up the game market, not only to gamers but, it seems, also to developers. Interesting times lay ahead I think.
__________________

Lloyd Harvey
Twitter Me
www.lloydharvey.co.uk
www.oniworld.co.uk
 
  10 October 2012
Originally Posted by Lars3D: " Bizarrely, the software titles also have Steam achievements." lol


Beginner Modeller : Create Models with 10K Poly
Expert Modeller : Create Models with 100K Poly
Master Modeller : Create Models with 1M Poly



Interestingly, Microsoft already did this with Visual Studio

http://channel9.msdn.com/achievements/visualstudio
http://blogs.technet.com/b/microsof...evelopment.aspx


Last edited by fablefox : 10 October 2012 at 11:07 AM. Reason: more fact
 
  10 October 2012
Originally Posted by fablefox: Beginner Modeller : Create Models with 10K Poly
Expert Modeller : Create Models with 100K Poly
Master Modeller : Create Models with 1M Poly


1) Add: Plane
2) Hit Subdiv 100,000 times
3) Master Modeller Achievement Unlocked!
__________________
"Your most creative work is pre-production, once the film is in production, demands on time force you to produce rather than create."
My ArtStation
 
  10 October 2012
Originally Posted by CGIPadawan: 1) Add: Plane
2) Hit Subdiv 100,000 times
3) Master Modeller Achievement Unlocked!


I think you hit, what, 80% of achievement out there on the nerve


(CLUE: I think most of achievement is just a repetition of the same thing over and over ad nausea. At least from what I seen with ipad games) .
 
  10 October 2012
While I hate the idea of DCC software being tied to a Steam account/cloud, I can see how this effort may get more gamers to get into DCC software.

Overall probably a positive development... especially if they discount the software.
 
  10 October 2012
Originally Posted by fablefox: (CLUE: I think most of achievement is just a repetition of the same thing over and over ad nausea. At least from what I seen with ipad games) .

Looks like 1 thousand rounds equals to 1% achievement in general . I played 69,000 rounds in CS:S and unlocked like 70% or them. 1220 hours or playing... wow, you could become an expert in anything in this time I guess. Thank you Gabe, haha. Just kidding.
 
  10 October 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 10:30 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.