Maya - repel objects / no overlap

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 09 September 2012   #1
Maya - repel objects / no overlap

Hi,

I searched with all the keywords I could think of (repel, collision, push, no overlapping...) but in vain.
What I need is a simple way to push objects away from one another.
This is not for animation or dynamics, so rigid bodies aren't an option.
Simply looking for a way to separate cluttered objects from one another.
Is there a way to do this with mel or python?
Ideally, with a way to select the max distance you want the object to be repelled.

Thanks
 
Old 09 September 2012   #2
Might try looking in the app-specific forum. There is a dynamics area in there, small, but there.

http://forums.cgsociety.org/forumdisplay.php?f=7
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 02:48 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.