Assassins Creed 3 Cinematic Trailer

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Display Modes
  06 June 2012
Assassins Creed 3 Cinematic Trailer

http://www.youtube.com/watch?v=1W6JsIyiQHE

Another one by Digic. Though i have to admit, it's the first time i have mixed feelings about one of their works. I can't quite put my finger on it, but there's something iffy about the whole thing.

Any thoughts?
__________________
Portfolio
Linkedin

Last edited by oktawu : 06 June 2012 at 08:55 AM.
 
  06 June 2012
Originally Posted by oktawu: http://www.youtube.com/watch?v=1W6JsIyiQHE

Another one by Digic. Though i have to admit, it's the first time i have mixed feelings about one of their works. I can't quite put my finger on it, but there's something iffy about the whole thing.

Any thoughts?


Are we sure it's Digic ?
 
  06 June 2012
I think overall it is very nice.

But it feels like there might be a little too much bloom/soft glow, and post motion blur.
Might be just me hard to tell...
__________________
- Kjetil
 
  06 June 2012
I thought it was ingame on the first few shots... the visuals are ok but it doesn't make no sense at all

I still think the one in Venice - Digic also - was absolutely amazing!
__________________
Planet Alpha 31
Twitter
 
  06 June 2012
I must admit watching this I was endlessly laughing at the idea of one buffoon dressed in white dress attacking an army and shooting an arrow while jump-stepping over some 'cory blimey we are the villains'-style English, while an eagle flies over and some man has 'meaningful' dialogue in which he says 'who' instead of 'whom' (though perhaps this freedom in linguistics is what he fights for?).

For certain this is only made more absurd to me because American liberation imagery has not much of a frame of reference for me... but just how absurdly pretentious this trailer is just of endless amusement/horror to me.
__________________
Dinner Date - Stout Games
 
  06 June 2012
Quote: Another one by Digic. Though i have to admit, it's the first time i have mixed feelings about one of their works. I can't quite put my finger on it, but there's something iffy about the whole thing.


I had exactly the same reaction. Digic has been my favorite game cinematic house since the Warhammer: Mark of Chaos trailer. But this one was a bit disappointing. It was good, but not great. I think it may have been the lighting and modeling:

- The broad day light setting didn't leave many options for the lighting team. Everything looks flatly lit. Very different from the closed quarters and dark settings of other Digic productions. It may have been realistic, but that doesn't mean it will look good.

- The hero models looked great as usual (Assassin, enemy general, and Eagle), but the background models were a bit off. The soldiers were on the skinny side and George Washington's face didn't look detailed enough (again, could be the lighting).

- Too much smoke/bloom everywhere. The lighting is flat as it is, but then its even more washed out with secondary effects. They lost a lot of the contrast and colors imo.


I think it was a simple case of biting off more than they could chew. To have that many assets in that kind of lighting is tough. Digic is still my fav though.
__________________
Reel
Portfolio
Linkedin
"You do modeling? ...but you're too ugly."
 
  06 June 2012
I'm quite sure that this level of quality is not from DIGIC, where have you read its DIGIC work ? Cause its really average rendering and animation ...
__________________
emfx.fr
 
  06 June 2012
It's from Digic, it was posted by one of their employee on a mailing list.

It is to note that once pre-prod was finished and storyboard/animatic approved, they had only 7 weeks to finish it, while they were working on 2 other projects including this one:
http://www.youtube.com/watch?v=vUcUz5Vo6iw

Altho I agree the character/environment work might not be on par with their previous work, there is ALOT that needs to be taken into account. Maybe Ubisoft wanted an overall style/look less realistic? Maybe, hell, they didn't have as much time as on earlier projects nor as much money?

They have a team of about 60 artists I think, splitted on 3 projects at the same time...that's not alot of artist per project for such a short timeframe.

just my 2cent
__________________
Jean-Sébastien Guillemette
3d Generalist
www.shedmtl.com
 
  06 June 2012
I still think Digic's best AC video was the one set in Carnival in Paris was it?

The one with the Masque party and the first time Ezio is shown using the make-shift flintlock wrist gun.
__________________
"Your most creative work is pre-production, once the film is in production, demands on time force you to produce rather than create."
My ArtStation
 
  06 June 2012
Originally Posted by SebKaine: Cause its really average rendering and animation ...


Geez, really? I thought it looked great. The content kind of bored me but technically I was impressed.
__________________
-Michael

www.MichaelSime.com
 
  06 June 2012
Originally Posted by Michael5188: Geez, really? I thought it looked great. The content kind of bored me but technically I was impressed.


Same here. All around it's technically well done, just kind of lackluster for some reason. Shot design and editing is good, and I like all the smoke (hey, it's realistic for canons and flintlocks). I also think the bright daylight works against it, and the style of combat is just dull (line up on opposite sides of valley), even if realistic.

Upon watching it twice, I can't help but hear the rebel general when he looks at his men after the hooded guy dashes across the lines say "What the hell are you all waiting for?! That guy did it all by himself!" But it's weird because he looks resigned to their defeat, but in the next shot we see them swarming over to the redcoats.
__________________
www.artbot.com

 
  06 June 2012
Originally Posted by Artbot: Same here. All around it's technically well done, just kind of lackluster for some reason. Shot design and editing is good, and I like all the smoke (hey, it's realistic for canons and flintlocks). I also think the bright daylight works against it, and the style of combat is just dull (line up on opposite sides of valley), even if realistic.

Upon watching it twice, I can't help but hear the rebel general when he looks at his men after the hooded guy dashes across the lines say "What the hell are you all waiting for?! That guy did it all by himself!" But it's weird because he looks resigned to their defeat, but in the next shot we see them swarming over to the redcoats.


I think the "Rebel General" was supposed to be George Washington, and I think Digic may have sort of hesitated in pulling out too much emotion out of him. So instead, he poses much like he does in his portraits and in the dollars.

Just a thought....
__________________
"Your most creative work is pre-production, once the film is in production, demands on time force you to produce rather than create."
My ArtStation
 
  06 June 2012
Them there's some highly accurate exploding cannon balls, and what officer in his right mind would allow both ranks to fire at a solitary man at the same time?

But anyway, what happened to the 16th and 17th centuries? I guess Elizabethan England and the rise of the secret service under Walsingham, or the Guy Fawkes plot, or the complex religious and political issues of the 30 Years' War were not interesting enough? At least for those with the most moolah?
__________________
I don't know
 
  06 June 2012
Cor blimey mate Ubisoft must be on some kind of roll at the moment with British redcoats. Decapitating zombies, flying through Route Master bus windows, getting repeatedly stabbed in the face and neck, being some of the worlds worst marksman ever represented in a video game. all in two separate game trailers for two separate games. Come on more!

Last edited by conbom : 06 June 2012 at 02:35 AM.
 
  06 June 2012
Originally Posted by Ordibble-Plop: Them there's some highly accurate exploding cannon balls, and what officer in his right mind would allow both ranks to fire at a solitary man at the same time?

But anyway, what happened to the 16th and 17th centuries? I guess Elizabethan England and the rise of the secret service under Walsingham, or the Guy Fawkes plot, or the complex religious and political issues of the 30 Years' War were not interesting enough? At least for those with the most moolah?


This is EXACTLY what I was thinking of..... Not only does it allow for a more gradual re-design/modernization of the Assassin Costume as we get closer to the future, but also allows for more iterations in Gameplay additions, new items, etc.

Instead, they leapt forward too fast.. and now we have "Hooded Assassin from the Crusades running around in the era of the American Revolution". Yes, they tried to make Conner look like he derives his stuff from Native American Indians.. but he doesn't look the part.

Off-Topic P.S.: The other thing I thought of was that when they finally do put up the LAST chapter of Assassin's Creed.. it starts with Desmond dying... and we learn that the whole time we've been DNA-Memory-Surfing-within-DNA-Memory-Surfing as a totally different character in the very distant future where the wrist daggers have become vibroblades, and there's flying cars and everything. :P (Off-topic, yes. But related in logic to the above suggestion of going to Victorian Era England, etc. as ways to free up the design and allow more changes.)
__________________
"Your most creative work is pre-production, once the film is in production, demands on time force you to produce rather than create."
My ArtStation
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 02:21 AM.


Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.