|06 June 2008||#32|
Daniel Bohrer do Nascimento
Join Date: Nov 2003
work's riding my ass, but if I get a break I'll try one out
can't wait to see what comes out! Good work to all!
hey ReMen, nice subject, I can see it being awesome!
|06 June 2008||#33|
Join Date: Sep 2002
hey iman when i saw the post the first thing came to mind was a monkey lazily lying on a branch in the shade while it swayed lightly in the breeze. i like your three toed slot idea.
Heights of great men reached and kept were not attained by sudden flight, but they while their companions slept were toiling upwards in the night.
|06 June 2008||#34|
Hey Deb!! thanks for the links!! Glad to have you on the workshop!
Hey Preethi!! you are welcome!!
Hey Felix! The WIP images are just images of your unfinished model at different stages, right from the start! They are important for any workshop, because it will help other people to learn your methods and possibly comment on them. You can post them right here on the workshop thread!. For methods of posting, please go to this thread:
you can also go through the previous 3d workshops conducted by Intervain, to get the idea:
As for process you are free to try out anything!!.. I usually go with "model, pose, sculpt & detail", but that is a personal choice... and aSabretooth or a Pegasus is more than welcome!! I think it will add more color and vareity to the workshop if people try out things like that!!
Hey Buexe! Thanks for the link!! As for posting your older work, it is against the rules of the workshop, but I will excuse you if you start a fresh one pretty soon!!
Hey AUMAKUA!! You the man, buddy!! Great start!! I am thrilled!
Hey Matteo! Welcome!! glad you are in!!
Hey Andrei!! Welcome aboard!!
Hey Bill! I agree there is something in what you say, but I think making a polygon model, however simple, maybe quite a daunting task for some artists who are not really trained in that area, and I want the workshop to be open to such artists as well, and it may take them a good part of the workshop to learn traditional modeling from scratch .. afterall, it is not a contest! ..its just an opportunity for every one to learn and practice anatomy! I am also looking at a kind of cross-training as one of the purposes of this exercise, ei. encouraging 2d artists also to sculpt so that they can use that 3d understanding later in their work!
Hi David! welcome!! A camel will be super cool!! thanks for the links.
Welcome, Magda!! I am really counting on you as a great contributer to this workshop!!
Hey Devere!! welcome! Hope you find time!
Hey Mohammad! thanks for joining!!
Hi Rob! Awesome subject!!
Hi Daniel! Welcome!! Hope you find time!
Last edited by anandpg : 06 June 2008 at 03:07 PM.
|06 June 2008||#35|
Join Date: Apr 2003
Originally Posted by anandpg: Hey Buexe! Thanks for the link!! As for posting your older work, it is against the rules of the workshop, but I will excuse you if you start a fresh one pretty soon!!
I was afraid, someone would say that, but thanks for letting the sun of your mercy shine on my head :-) Okay, now I`ll get another animal, is stylization okay btw?
Digital Characters R&D - Suntoucher Labs
|06 June 2008||#37|
Join Date: Apr 2007
Thanks for the detailed reply, Anand!
I am glad to hear fable animals are OK. I'll do a Kirin then, which is the chinese/japanese version of a Unicorn, but has a lot more detail on it (one horn like a deer, the scales of a carp and the tail of an ox).
There was an interpretation of that animal in "Princess Mononoke" as the forrest god, for those interested. I'll see if I can find a nice reference, otherwise I'll just go with references from the different animals making up the whole creature.
As for the process I usually prefer to model, sculpt, detail, rig/pose and then adjust for final sculpting detail and I'll do just that for this workshop as well, although the sculpt will remain kinda boring and bland until I get to the posing stage.
PS: I have to agree with Bill/Quadart on this, as I too think modeling the base is a huge part of anatomy study as well as sculpting out the forms and contours, detailing etc, but I also see your point. Anyways, I'll be starting from scratch (or in this case a box ) on this and build the appropriate mesh.
PPS: Many thanks for that link, iatriki! That saves me the trouble of making some scans from the book. The condensed version of the whole works, which is available in any well-stocked store, contains a few more animals such as a rabbit, a bat etc and is well worth the investment, btw.
"Knowing is not enough, we must apply. Willing is not enough, we must do."-Bruce Lee
Last edited by TheRazorsEdge : 06 June 2008 at 02:20 PM.
|06 June 2008||#38|
Join Date: Apr 2005
Great thread thanks for the link. I hope i will have the time to partecipate. Where did you take the lion sculpture ? Is wonderful I would like to give that a try
|06 June 2008||#39|
Human Head Studios
This is also an incredible site:
If you go into the 'Texts' section of the page, you can search for specific titles or by topics. They entire books archived that you can download in .pdf format or a number of others. Its an awesome site for any reference. I've gotten a couple of Bridgman's books from here. Just search for animal anatomy or something like that.
"You do not have a soul; You ARE a soul. You have a body."
- cs lewis
|06 June 2008||#40|
Anatomy Forum Leaderportfolio
Founder + Owner
Korpus School of Art + Gallery
Los Angeles, USA
Join Date: Feb 2005
I have taken the liberty of creating this thread as a resource repository for this Workshop:
Reference Resources for 3D Sculpting Workshop - ANIMAL IN REPOSE
Please post your reference links both here to the Workshop thread and to the above thread if possible, so we can find your links! I have gathered the great ones posted so far and have compiled them in the thread above.
Last edited by Rebeccak : 06 June 2008 at 04:02 PM.
|06 June 2008||#41|
"Close Your Eyes and See"portfolio
Join Date: Nov 2004
Anand...I have a question, before I get started.
For this work shop, is it ok to work in relief style of sculpting on the flat plane tool in Z BRUSH and then turn it into a painting as i've been doing in my sketchbook thread...like the one I just did on page #163 frame #2443 in my sketchbook.
I'm not a 3d anamator,..i'm one of those 2d artist like you mentioned above,who enjoys using the 3d technoligy like Z BRUSH for a 2D/2 and a half D end result/a painting, .. and I really enjoy a more loose and freer approach to sculpting and painting, which the relief sculpture allows me..
Anyway,..Let me know what you think, so I can get started ONE WAY OR THE OTHER..
|06 June 2008||#42|
Rumi Merovingian Brigadewing
Join Date: Mar 2008
Oh, I wish I could participate, but my modeling skills are very far from good :(
I will fav this topic; it is too cute to skip! I love animals too much... Want to see with what people will come up on this one *stares* Cheers for the contestants!
"The universe is a yawning chasm, filled with emptyness and the puerile meanderings of sentience." - Ulyaoth
|06 June 2008||#44|
Hey Rebecca!! WOW!! Thanks for the reference thread!!
Hey Glenn!! Oh, yess!! Reliefs are cool!! Great idea!!
Hey Buexe!! hehehe!! ya! stylization is ok!
Hi Moleman!! thanks for the link!
Hi Amphitrite!! feel free to participate! It doesn't matter how good your scupting is! The purpose is to get together and learn, helping each other out along the way!!
Btw, the lion is a marble sculpture at someplace in UK. Just make a search for "Lion Sculpture" in google.
Last edited by anandpg : 06 June 2008 at 06:16 PM.
|06 June 2008||#45|
Senior Character Artist
Join Date: Mar 2005
well the lion, should you like to reference it, is in Chatsworth House - the residence of the Duke of Devonshire and it's by Francesco Benaglia - it's a copy of Canova's Statue which is in Rome
you can find a beautiful picture of the Rome original here: http://www.saintpetersbasilica.org/...asleep-dtl2.jpg - beware, it's enourmous
Last edited by Intervain : 06 June 2008 at 06:45 PM.
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